broken_seals/game/ui/theme/button_bg_stylebox_focus.tres

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[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
[ext_resource path="res://ui/theme/button_bg_atlas.tres" type="Texture" id=1]
[resource]
texture = ExtResource( 1 )
region_rect = Rect2( 0, 0, 13, 14 )
margin_left = 5.0562
margin_right = 4.92768
margin_top = 5.82727
margin_bottom = 5.0562
axis_stretch_horizontal = 2
axis_stretch_vertical = 2
modulate_color = Color( 0.552941, 0.552941, 0.552941, 1 )