mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
38 lines
908 B
Plaintext
38 lines
908 B
Plaintext
[gd_scene load_steps=2 format=2]
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[ext_resource path="res://ui/bags/EquipmentSlot.gd" type="Script" id=1]
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[node name="EquipmentSlot" type="Button"]
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margin_left = 84.0
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margin_right = 134.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 50, 50 )
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text = "Head"
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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texture_path = NodePath("MarginContainer/TextureRect")
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[node name="MarginContainer" type="MarginContainer" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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mouse_filter = 2
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custom_constants/margin_right = 5
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custom_constants/margin_top = 5
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custom_constants/margin_left = 5
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custom_constants/margin_bottom = 5
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="TextureRect" type="TextureRect" parent="MarginContainer"]
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margin_left = 5.0
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margin_top = 5.0
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margin_right = 45.0
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margin_bottom = 45.0
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mouse_filter = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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expand = true
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