mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
23 lines
568 B
GDScript
23 lines
568 B
GDScript
extends GameModule
|
|
class_name UIWindowModule
|
|
|
|
export(PackedScene) var scene : PackedScene
|
|
export(Texture) var opener_button_texture : Texture
|
|
export(int) var index : int = -1
|
|
export(bool) var add_button : bool = true
|
|
|
|
func on_request_instance(what : int, node : Node) -> void:
|
|
if what == DataManager.PLAYER_UI_INSTANCE:
|
|
var sc = scene.instance()
|
|
|
|
node.windows.add_child(sc)
|
|
|
|
if add_button:
|
|
var b = node.buttons.add_image_button(opener_button_texture, index)
|
|
|
|
b.connect("toggled", sc, "_on_button_toggled")
|
|
sc.opener_button = b
|
|
|
|
sc.hide()
|
|
|