broken_seals/game/addons/data_manager
2022-01-26 22:17:19 +01:00
..
_data Now when a module is toggled on in the data manager, it will add entries to to folder tab, based on what folders are available in it. 2022-01-26 20:38:09 +01:00
icons Fix paths. 2022-01-26 17:23:27 +01:00
panels Now the history tab will try to fall back to use the resource name property if the text name property cannot be found. 2022-01-26 22:17:19 +01:00
previews Fix paths. 2022-01-26 17:23:27 +01:00
resources Now the data manager plugin's main scene uses the new settings class instead of the old json. It should work, but It's not yet setup correctly for the current directory / project structure though. 2022-01-26 19:37:46 +01:00
LICENSE Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00
plugin.cfg Also change it's name in it's cfg file. 2022-01-26 17:29:50 +01:00
plugin.gd Now the data manager plugin's main scene uses the new settings class instead of the old json. It should work, but It's not yet setup correctly for the current directory / project structure though. 2022-01-26 19:37:46 +01:00
README.md Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00

ESS Data

This is an addon for https://github.com/Relintai/entity_spell_system, to help with editing, and managing all game related the data in the project.

Looks like this:

ess_data screenshot