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addons
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Renamed a few methods in the mesh data resource editor.
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2021-03-24 19:09:02 +01:00 |
autoload
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Update copyright headers.
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2021-04-15 11:52:32 +02:00 |
cursors
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Update copyright headers.
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2021-04-15 11:52:32 +02:00 |
fonts
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Convert the font's license to the new format.
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2020-07-11 14:38:12 +02:00 |
menu
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Update copyright headers.
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2021-04-15 11:52:32 +02:00 |
modules
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Update copyright headers.
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2021-04-15 11:52:32 +02:00 |
player
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Now the game uses terraman instead of voxelman ingame.
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2021-04-18 19:55:34 +02:00 |
scenes
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Now the game uses terraman instead of voxelman ingame.
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2021-04-18 19:55:34 +02:00 |
scripts
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Update copyright headers.
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2021-04-15 11:52:32 +02:00 |
test_props
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Small cleanups and updated Voxelman to the latest, to get the prop job fixes.
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2020-10-06 19:26:13 +02:00 |
test_weapons
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Convert the test weapons Attributions file to the new format.
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2020-07-11 14:32:27 +02:00 |
test_world_generator
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Starter experimenting with writing a continent generator.
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2021-02-20 19:53:28 +01:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
tw
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Now the game uses terraman instead of voxelman ingame.
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2021-04-18 19:55:34 +02:00 |
ui
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Update copyright headers.
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2021-04-15 11:52:32 +02:00 |
voxelman
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Update copyright headers.
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2021-04-15 11:52:32 +02:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
InputMapEditor.tscn
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Implement keybindings.
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2020-07-31 01:15:13 +02:00 |
project.godot
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Added arlez80's bone editor from the asset lib as an alternative to the patch.
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2021-03-02 13:10:46 +01:00 |