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addons
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Update ESS tot he latest to get the getter/setter renames. Also fix an unrelated error.
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2020-06-05 19:45:42 +02:00 |
autoload
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Comment out the code that was implementing spell scaling in Aura. Also update ESS so auras continue to deal damage/heal even if the original caster's node is not available anymore.
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2020-07-16 16:07:30 +02:00 |
cursors
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Implemented a teleporter, it has a test cube mesh with the brick texture for now, and made the dungeon spawn it. Also work on setting up the dungeon generation.
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2020-07-18 22:42:50 +02:00 |
fonts
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Convert the font's license to the new format.
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2020-07-11 14:38:12 +02:00 |
menu
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Update the world generator module to get the generator structure rework, and broken seals module, and the engine. The constant editor crashing is fixed now, it was caused by BiomeBase, because it was inherited from a class in an another module, and apparently that doesn't work. As a bonus the editor also feels a lot snappier now.
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2020-07-21 23:02:06 +02:00 |
modules
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Update mesh data resource to the latest to get the improvements, and the engine.
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2020-07-26 23:30:39 +02:00 |
player
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Only set placed to true if the raycast actually found something.
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2020-07-23 20:15:56 +02:00 |
scenes
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Update mesh data resource to the latest to get the improvements, and the engine.
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2020-07-26 23:30:39 +02:00 |
scripts
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Update the world generator module to get the generator structure rework, and broken seals module, and the engine. The constant editor crashing is fixed now, it was caused by BiomeBase, because it was inherited from a class in an another module, and apparently that doesn't work. As a bonus the editor also feels a lot snappier now.
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2020-07-21 23:02:06 +02:00 |
test_props
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Attributions for the test character textures.
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2020-07-11 15:30:39 +02:00 |
test_weapons
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Convert the test weapons Attributions file to the new format.
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2020-07-11 14:32:27 +02:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
ui
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Update the talent window to use the new class interfaces.
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2020-07-25 23:26:22 +02:00 |
voxelman
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Make the teleporter work with the dungeon even when it's noit loaded, also fixed and enablen mob spawning in the dungeon.
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2020-07-23 00:12:19 +02:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Update mesh data resource to the latest to get the improvements, and the engine.
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2020-07-26 23:30:39 +02:00 |