mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-28 13:27:10 +01:00
53 lines
2.5 KiB
GDScript
53 lines
2.5 KiB
GDScript
extends Aura
|
|
class_name AuraGD
|
|
|
|
# Copyright (c) 2019-2020 Péter Magyar
|
|
#
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in all
|
|
# copies or substantial portions of the Software.
|
|
#
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
# SOFTWARE.
|
|
|
|
func _con_aura_added(data : AuraData) -> void:
|
|
if data.owner.get_character_skeleton() == null or data.owner.get_character_skeleton().root_attach_point == null:
|
|
return
|
|
|
|
var bse : SpellEffectVisualBasic = visual_spell_effects as SpellEffectVisualBasic
|
|
|
|
if bse != null:
|
|
if bse.root_aura_effect != null:
|
|
if bse.root_aura_effect_time < 0.00001:
|
|
data.owner.get_character_skeleton().root_attach_point.add_effect(bse.root_aura_effect)
|
|
else:
|
|
data.owner.get_character_skeleton().root_attach_point.add_effect_timed(bse.root_aura_effect, bse.root_aura_effect_time)
|
|
|
|
if bse.torso_aura_effect != null:
|
|
if bse.torso_aura_effect_time < 0.00001:
|
|
data.owner.get_character_skeleton().torso_attach_point.add_effect(bse.torso_aura_effect)
|
|
else:
|
|
data.owner.get_character_skeleton().torso_attach_point.add_effect_timed(bse.torso_aura_effect, bse.torso_aura_effect_time)
|
|
|
|
func _con_aura_removed(data : AuraData) -> void:
|
|
var bse : SpellEffectVisualBasic = visual_spell_effects as SpellEffectVisualBasic
|
|
|
|
if bse != null:
|
|
if bse.root_aura_effect != null and bse.root_aura_effect_time < 0.00001:
|
|
data.owner.get_character_skeleton().root_attach_point.remove_effect(bse.root_aura_effect)
|
|
|
|
if bse.torso_aura_effect != null and bse.torso_aura_effect_time < 0.00001:
|
|
data.owner.get_character_skeleton().torso_attach_point.remove_effect(bse.torso_aura_effect)
|
|
|