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addons
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Re-enable the changed event before returning early in uv_unwrap().
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2022-02-13 16:42:53 +01:00 |
autoload
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core
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Moved the core folder out from modules too.
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2022-02-12 20:22:15 +01:00 |
cursors
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entity_classes
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Moved the core folder out from modules too.
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2022-02-12 20:22:15 +01:00 |
fonts
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icons
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Moved the texture tools under a new tools directory.
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2022-02-12 20:18:02 +01:00 |
materials
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Moved the world scene and it's dependencies under scenes/world.
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2022-02-12 20:03:17 +01:00 |
models
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The dungeon teleporter is now a super simple obelisk.
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2022-02-13 17:05:17 +01:00 |
modules
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Keep the modules folder around in git.
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2022-02-12 20:23:44 +01:00 |
player
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Move the nameplates and world numbers.
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2022-02-12 19:53:45 +01:00 |
props/teleporters/dungeon
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The dungeon teleporter is now a super simple obelisk.
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2022-02-13 17:05:17 +01:00 |
scenes
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Categorize the textures using folders.
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2022-02-13 15:32:36 +01:00 |
scripts
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Now the dungeon teleporters switch between 2 materials for hover / normal states. This way only the hovered one will light up, instead of all. Also reworked them to use mesh data resources.
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2022-02-13 15:52:19 +01:00 |
shaders
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |
spell_effects/enchanter
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Moved the spell effects folder.
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2022-02-12 19:10:23 +01:00 |
tests
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Categorize the textures using folders.
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2022-02-13 15:32:36 +01:00 |
textures
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Categorize the textures using folders.
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2022-02-13 15:32:36 +01:00 |
tools
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Moved the debug camera.
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2022-02-12 20:19:00 +01:00 |
ui
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Moved the input map editor scene.
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2022-02-12 20:26:38 +01:00 |
worlds/test_world
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Categorize the textures using folders.
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2022-02-13 15:32:36 +01:00 |
.gitignore
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audio_bus_layout.tres
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Rename the default bus layout.
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2022-02-12 20:31:57 +01:00 |
ess_data.json
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icon.png
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icon.png.flags
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icon.png.import
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project.godot
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Rename the default bus layout.
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2022-02-12 20:31:57 +01:00 |
world_generator_settings.tres
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Fix paths for the world generator.
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2022-02-12 20:32:20 +01:00 |