broken_seals/game/voxelman/transvoxel_mesher_normal_uv/TVNUVoxelChunk.gd

15 lines
328 B
GDScript

extends VoxelChunk
class_name TVNUVoxelChunk
# Copyright Péter Magyar relintai@gmail.com
# MIT License, might be merged into the Voxelman engine module
#export (Vector3) var chunk_position : Vector3
#var world : VoxelWorld
#func _ready():
# world = get_node("..")
func _create_mesher():
add_mesher(TVNUVoxelMesher.new())