broken_seals/game/addons/mesh_data_resource_editor/utilities
2022-01-23 22:46:15 +01:00
..
mdred_mesh_utils.gd Apply seams should properly work now in every cases (hopefully). 2022-01-19 23:34:04 +01:00
mesh_decompose.gd Implemented mesh partitioning for the uv editor. 2022-01-20 18:34:49 +01:00
mesh_outline.gd Actually implemented the visual indicator toggles. 2022-01-23 22:46:15 +01:00