broken_seals/game/scripts/world_generator
2022-08-05 19:34:31 +02:00
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continents Made the test continent also draw radius and bevel indicators when edited. 2022-08-05 17:26:07 +02:00
subzoneprops Moved the mob spawning logic from the test zone to a new mob spawner SubZoneProp. 2022-08-05 19:34:31 +02:00
subzones Moved tree spawning out from the test zone to a new forest subzone. 2022-08-05 19:10:13 +02:00
worlds Reworked how spawn positions work in the world_generator addon. Now all resources have ovverridable methods, and all of them are collected based on those. Also now the spawner works in local space. 2022-08-04 19:40:21 +02:00
zones Moved the mob spawning logic from the test zone to a new mob spawner SubZoneProp. 2022-08-05 19:34:31 +02:00