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addons
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Update ESS tot he latest to get the getter/setter renames. Also fix an unrelated error.
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2020-06-05 19:45:42 +02:00 |
autoload
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Moved around a few autoloads.
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2020-07-04 20:30:42 +02:00 |
cursors
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Moved around a few autoloads.
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2020-07-04 20:30:42 +02:00 |
fonts
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Convert the font's license to the new format.
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2020-07-11 14:38:12 +02:00 |
modules
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Fix global cooldowns.
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2020-07-11 18:37:41 +02:00 |
player
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Start mesh build job at the end of build in Skeleton.
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2020-07-11 01:00:25 +02:00 |
scenes
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Moe tweaks to the sky.
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2020-07-11 01:12:41 +02:00 |
scripts
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Fix global cooldowns.
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2020-07-11 18:37:41 +02:00 |
test_props
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Attributions for the test character textures.
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2020-07-11 15:30:39 +02:00 |
test_weapons
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Convert the test weapons Attributions file to the new format.
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2020-07-11 14:32:27 +02:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
ui
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Small improvements, and the implementation now also supports the File tag.
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2020-07-11 14:32:06 +02:00 |
voxelman
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Update the engine and Voxelman to grab the prop related changes.
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2020-07-07 18:40:24 +02:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Removed the steering ai framework as it was not used.
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2020-07-11 15:18:01 +02:00 |