broken_seals/game/voxelman
2020-03-04 18:42:49 +01:00
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world Now mobs actually won't move/fall when outside of the loaded and meshed area. Fix to mob spawning coordinates in simple biome. Also update Voxelman to grab the is_position_walkable fix. 2020-03-04 18:42:49 +01:00
FPSCounter.gd Update the license for 2020. 2020-01-31 20:01:34 +01:00
TestScene.tscn Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00