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broken_seals/game/tools/uv_debugger/UVDebugger.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://tools/uv_debugger/UVDebugger.gd" type="Script" id=1]
[node name="UVDebugger" type="PanelContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )