extends Control # Copyright (c) 2019-2021 Péter Magyar # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. export(NodePath) var focus_button_path : NodePath = "" var _previous : Control = null var _current_focus : Control = null var _viewport : Viewport = null func _ready(): connect("visibility_changed", self, "on_visibility_changed") func _enter_tree() -> void: #find the viewport var n : Node = self while n: n = n.get_parent() if n is Viewport: _viewport = n as Viewport _viewport.connect("gui_focus_changed", self, "_on_control_focus_changed") break func _exit_tree(): if _viewport: _viewport.disconnect("gui_focus_changed", self, "_on_control_focus_changed") _viewport = null func _on_control_focus_changed(node : Control) -> void: _current_focus = node func on_visibility_changed() -> void: if visible: focus() else: unfocus() func focus(): _previous = _current_focus var n : Control = get_node(focus_button_path) if n: n.grab_focus() func unfocus(): if _previous: _previous.grab_focus() _previous = null else: release_focus()