[gd_scene load_steps=11 format=2] [ext_resource path="res://data/models/armature_model_orig_v2.tscn" type="PackedScene" id=1] [ext_resource path="res://data/voxel_libraries/main_library_2.tres" type="VoxelmanLibrarySimple" id=2] [ext_resource path="res://prop_tool/dada.tres" type="PropData" id=3] [ext_resource path="res://voxelman/transvoxel_mesher/TVVoxelWorld.gd" type="Script" id=4] [ext_resource path="res://dungeon_generator/MainDungeonGenerator.gd" type="Script" id=5] [ext_resource path="res://dev/character_dev_mat.tres" type="Material" id=6] [sub_resource type="VoxelmanLevelGenerator" id=1] script = ExtResource( 5 ) prop = ExtResource( 3 ) gen_type = 1 _level_seed = 35 _spawn_mobs = false [sub_resource type="AnimationNodeStateMachinePlayback" id=2] [sub_resource type="ProceduralSky" id=3] sky_top_color = Color( 0.0431373, 0.00784314, 0.0666667, 1 ) sky_horizon_color = Color( 0.27451, 0.447059, 0.427451, 1 ) sky_curve = 0.263535 sky_energy = 0.3 ground_bottom_color = Color( 0.196078, 0.152941, 0.152941, 1 ) ground_horizon_color = Color( 0.223529, 0.192157, 0.164706, 1 ) ground_curve = 0.101965 ground_energy = 0.4 sun_color = Color( 0.619608, 0.47451, 0.113725, 1 ) sun_latitude = 37.43 sun_longitude = -8.09 sun_angle_min = 0.0 sun_angle_max = 23.15 sun_energy = 9.7 texture_size = 0 [sub_resource type="Environment" id=4] background_mode = 2 background_sky = SubResource( 3 ) ambient_light_color = Color( 0.737255, 0.737255, 0.737255, 1 ) fog_enabled = true fog_color = Color( 0.278431, 0.360784, 0.360784, 1 ) fog_sun_color = Color( 0.113725, 0.568627, 0.827451, 1 ) fog_depth_begin = 34.0 fog_depth_end = 257.9 fog_depth_curve = 1.18921 tonemap_mode = 2 tonemap_exposure = 0.83 auto_exposure_max_luma = 7.33 ss_reflections_enabled = true ssao_enabled = true glow_levels/3 = false glow_intensity = 1.6 glow_strength = 1.1 glow_bloom = 0.1 glow_hdr_luminance_cap = 1.0 adjustment_enabled = true adjustment_contrast = 1.05 [node name="World" type="VoxelWorld" groups=[ "save", ]] library = ExtResource( 2 ) level_generator = SubResource( 1 ) voxel_scale = 3.0 chunk_spawn_range = 2 script = ExtResource( 4 ) _level_seed = 35 show_loading_screen = false [node name="character" parent="." instance=ExtResource( 1 )] refresh_in_editor = false automatic_build = false use_threads = false material = ExtResource( 6 ) [node name="AnimationTree" parent="character" index="1"] parameters/playback = SubResource( 2 ) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource( 4 ) [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( -0.797163, 0.45442, 0.397535, 0, -0.658427, 0.752644, 0.603765, 0.59998, 0.524873, 0, 18.834, 0 ) light_energy = 1.4 directional_shadow_normal_bias = 0.1 [node name="DirectionalLight2" type="DirectionalLight" parent="."] transform = Transform( -0.797163, 0.523191, -0.301335, 0, 0.499093, 0.866548, 0.603765, 0.69078, -0.397858, 0, 18.834, 0 ) light_energy = 0.4 light_specular = 0.0 directional_shadow_normal_bias = 0.1 [node name="OmniLight" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.30692, 2.07707, 1.61396 ) [editable path="character"]