tool extends EditorPlugin const MDRMeshUtils = preload("res://addons/mesh_data_resource_editor/utilities/mdred_mesh_utils.gd") const MdiGizmoPlugin = preload("res://addons/mesh_data_resource_editor/MDIGizmoPlugin.gd") const MDIEdGui = preload("res://addons/mesh_data_resource_editor/MDIEd.tscn") var gizmo_plugin = MdiGizmoPlugin.new() var mdi_ed_gui : Control var active_gizmos : Array var current_mesh_data_instance : MeshDataInstance = null func _enter_tree(): gizmo_plugin = MdiGizmoPlugin.new() mdi_ed_gui = MDIEdGui.instance() mdi_ed_gui.set_plugin(self) active_gizmos = [] gizmo_plugin.plugin = self add_control_to_container(EditorPlugin.CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT, mdi_ed_gui) mdi_ed_gui.hide() add_spatial_gizmo_plugin(gizmo_plugin) set_input_event_forwarding_always_enabled() func _exit_tree(): #print("_exit_tree") remove_spatial_gizmo_plugin(gizmo_plugin) #remove_control_from_container(EditorPlugin.CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT, mdi_ed_gui) mdi_ed_gui.queue_free() pass #func enable_plugin(): # print("enable_plugin") # pass # #func disable_plugin(): # print("disable_plugin") # remove_spatial_gizmo_plugin(gizmo_plugin) # remove_control_from_container(EditorPlugin.CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT, mdi_ed_gui) # mdi_ed_gui.queue_free() func handles(object): #print("disable_plugin") if object is MeshDataInstance: return true return false func edit(object): var mdi : MeshDataInstance = object as MeshDataInstance if mdi: if current_mesh_data_instance && mdi.gizmo && current_mesh_data_instance.gizmo: mdi.gizmo.transfer_state_from(current_mesh_data_instance.gizmo) mdi_ed_gui.set_mesh_data_resource(mdi.mesh_data) mdi_ed_gui.set_mesh_data_instance(mdi) current_mesh_data_instance = mdi func make_visible(visible): #print("make_visible") if visible: mdi_ed_gui.show() else: #mdi_ed_gui.hide() #figure out how to hide it when something else gets selected, don't hide on unselect pass func get_plugin_name(): return "mesh_data_resource_editor" #func forward_spatial_gui_input(camera, event): # return forward_spatial_gui_input(0, camera, event) func register_gizmo(gizmo): active_gizmos.append(gizmo) func unregister_gizmo(gizmo): for i in range(active_gizmos.size()): if active_gizmos[i] == gizmo: active_gizmos.remove(i) return func set_translate() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_translate() func set_scale() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_scale() func set_rotate() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_rotate() func set_axis_x(on : bool) -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_axis_x(on) func set_axis_y(on : bool) -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_axis_y(on) func set_axis_z(on : bool) -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_axis_z(on) func set_selection_mode_vertex() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_selection_mode_vertex() func set_selection_mode_edge() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_selection_mode_edge() func set_selection_mode_face() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_selection_mode_face() func get_mdr() -> MeshDataResource: if current_mesh_data_instance: return current_mesh_data_instance.mesh_data return null #func forward_spatial_gui_input(camera, event): # for g in active_gizmos: # if g.forward_spatial_gui_input(0, camera, event): # return true # # return false func forward_spatial_gui_input(index, camera, event): if current_mesh_data_instance && current_mesh_data_instance.gizmo: if current_mesh_data_instance.gizmo.forward_spatial_gui_input(index, camera, event): return true return false func add_box() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.add_box() func add_triangle() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.add_triangle() func add_quad() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.add_quad() func add_triangle_at() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.add_triangle_at() func add_quad_at() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.add_quad_at() func split(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.split() func connect_action(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.connect_action() func disconnect_action(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.disconnect_action() func create_face(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.create_face() func delete_selected(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.delete_selected() func generate_normals(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.generate_normals() func remove_doubles(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.remove_doubles() func merge_optimize(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.merge_optimize() func generate_tangents(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.generate_tangents() func connect_to_first_selected(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.connect_to_first_selected() func connect_to_avg(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.connect_to_avg() func connect_to_last_selected(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.connect_to_last_selected() func mark_seam(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.mark_seam() func unmark_seam(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.unmark_seam() func apply_seam(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.apply_seam() func uv_unwrap() -> void: if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.uv_unwrap() func set_pivot_averaged(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_pivot_averaged() func set_pivot_mdi_origin(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_pivot_mdi_origin() func set_pivot_world_origin(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.set_pivot_world_origin() func visual_indicator_outline_set(on : bool): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.visual_indicator_outline_set(on) func visual_indicator_seam_set(on : bool): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.visual_indicator_seam_set(on) func visual_indicator_handle_set(on : bool): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.visual_indicator_handle_set(on) func select_all(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.select_all() func handle_selection_type_front(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.handle_selection_type_front() func handle_selection_type_back(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.handle_selection_type_back() func handle_selection_type_all(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.handle_selection_type_all() func extrude(): if current_mesh_data_instance && current_mesh_data_instance.gizmo: current_mesh_data_instance.gizmo.extrude()