[gd_resource type="ProceduralAnimation" load_steps=2 format=2] [ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1] [resource] length = 0.8 loop = true tracks/0/type = "transform" tracks/0/path = NodePath("Armature/Skeleton:spine_control_highnoexp") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = PoolRealArray( 0, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.17, 1, 0.000459396, -0.168986, 0.0761706, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.4, 1, -0.000150646, -0.121575, -0.0815108, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.57, 1, 0.000459391, -0.168985, 0.0761694, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.8, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1 ) tracks/1/type = "transform" tracks/1/path = NodePath("Armature/Skeleton:left_thumb_end") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = PoolRealArray( 0, 1, 6.14673e-08, -1.49012e-08, 5.96046e-08, -3.70067e-09, -3.11266e-08, 0.259178, 0.96583, 1, 1, 1, 0.17, 1, -1.19209e-07, 1.86265e-09, -2.38415e-07, -1.51816e-09, 7.88536e-09, 0.329418, 0.944184, 1, 1, 1, 0.4, 1, 1.19209e-07, 0, -7.27596e-12, -2.60096e-09, -2.00085e-08, 0.343374, 0.939199, 1, 1, 1, 0.57, 1, -1.17347e-07, 3.1665e-08, -2.23554e-08, 1.01929e-08, 1.65848e-09, 0.3977, 0.917516, 1, 1, 1, 0.8, 1, 6.14673e-08, -1.49012e-08, 5.96046e-08, -3.70067e-09, -3.11266e-08, 0.259178, 0.96583, 1, 1, 1 ) tracks/2/type = "transform" tracks/2/path = NodePath("Armature/Skeleton:left_thunb_base") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = PoolRealArray( 0, 1, 6.51926e-08, 0, 5.84405e-08, -0.168812, -0.141313, -0.0140912, 0.975364, 1, 1, 1, 0.17, 1, -2.64496e-07, -4.76837e-07, -5.93718e-08, 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0.997085, 1.00298 ) tracks/8/type = "transform" tracks/8/path = NodePath("Armature/Skeleton:left_clavicle") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/imported = false tracks/8/enabled = true tracks/8/keys = PoolRealArray( 0, 1, 3.67872e-08, -3.72529e-09, 0, 0.00236452, 0.00812058, -0.116759, 0.993124, 1, 1, 1, 0.17, 1, 2.93367e-08, 2.98023e-08, 0, 0.0547065, 0.0266208, -0.168535, 0.983816, 1, 1, 1, 0.4, 1, 1.44355e-08, 0, 0, 0.0451784, 0.00346221, 0.0220889, 0.998729, 1, 1, 1, 0.57, 1, -2.98023e-08, 0, 0, 0.0105917, -0.0234642, 0.159695, 0.986831, 1, 1, 1, 0.8, 1, 3.67872e-08, -3.72529e-09, 0, 0.00236452, 0.00812058, -0.116759, 0.993124, 1, 1, 1 ) tracks/9/type = "transform" tracks/9/path = NodePath("Armature/Skeleton:head") tracks/9/interp = 1 tracks/9/loop_wrap = true tracks/9/imported = false tracks/9/enabled = true tracks/9/keys = PoolRealArray( 0, 1, 1.81899e-12, 0, 2.98023e-08, -0.0157399, 0.0400255, -0.0375619, 0.998368, 1, 1, 1, 0.17, 1, 1.81899e-12, 0, 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-1.11759e-08, 8.84393e-09, -1.86083e-09, 1, 1, 1, 1 ) tracks/11/type = "transform" tracks/11/path = NodePath("Armature/Skeleton:right_thumb_head") tracks/11/interp = 1 tracks/11/loop_wrap = true tracks/11/imported = false tracks/11/enabled = true tracks/11/keys = PoolRealArray( 0, 1, 0, 0, 1.49012e-08, -7.72426e-09, -1.12605e-09, -0.157465, 0.987525, 1, 1, 1, 0.17, 1, 5.96046e-08, 1.19209e-07, 0, -7.98475e-10, -1.18452e-08, -0.261623, 0.96517, 1, 1, 1, 0.4, 1, 0, 1.67638e-08, -2.98023e-08, -1.0091e-08, -2.25243e-09, -0.394821, 0.918758, 1, 1, 1, 0.57, 1, 1.86265e-09, 1.30385e-08, 3.63798e-12, -5.27147e-09, 1.91141e-09, -0.261629, 0.965169, 1, 1, 1, 0.8, 1, 0, 0, 1.49012e-08, -7.72426e-09, -1.12605e-09, -0.157465, 0.987525, 1, 1, 1 ) tracks/12/type = "transform" tracks/12/path = NodePath("Armature/Skeleton:right_thumb_base") tracks/12/interp = 1 tracks/12/loop_wrap = true tracks/12/imported = false tracks/12/enabled = true tracks/12/keys = PoolRealArray( 0, 1, 1.15484e-07, 1.49012e-08, 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tracks/15/interp = 1 tracks/15/loop_wrap = true tracks/15/imported = false tracks/15/enabled = true tracks/15/keys = PoolRealArray( 0, 1, -5.98375e-08, 1.49012e-08, 5.58794e-08, -0.167774, 0.0562806, -0.103046, 0.978808, 1, 1, 1, 0.17, 1, 1.19209e-07, 1.3411e-07, -3.35276e-08, 0.0234437, -0.258095, 0.0394666, 0.965028, 1, 1, 1, 0.4, 1, -2.32831e-10, -2.98023e-08, 8.56817e-08, -0.0698057, -0.283788, 0.21086, 0.932807, 1, 1, 1, 0.57, 1, 1.18976e-07, 5.96046e-08, -2.98023e-08, -0.0898199, 0.0432749, 0.0664604, 0.992795, 1, 1, 1, 0.8, 1, -5.98375e-08, 1.49012e-08, 5.58794e-08, -0.167774, 0.0562806, -0.103046, 0.978808, 1, 1, 1 ) tracks/16/type = "transform" tracks/16/path = NodePath("Armature/Skeleton:right_forearm") tracks/16/interp = 1 tracks/16/loop_wrap = true tracks/16/imported = false tracks/16/enabled = true tracks/16/keys = PoolRealArray( 0, 1, 1.19209e-07, -2.98023e-08, -2.32831e-10, -0.0724394, 0.0254512, 0.851054, 0.519435, 0.999636, 1.0003, 0.999978, 0.17, 1, -1.19209e-07, 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tracks/19/path = NodePath("Armature/Skeleton:spine_2") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/imported = false tracks/19/enabled = true tracks/19/keys = PoolRealArray( 0, 1, -3.72524e-08, 0, 1.49012e-07, 0.0110454, 0.0276121, 0.00538077, 0.999543, 1, 1.00278, 1, 0.17, 1, -1.49016e-08, -1.19209e-07, -1.18976e-07, -0.0359297, -0.0289445, -0.0177479, 0.998777, 0.999969, 0.965717, 0.99977, 0.4, 1, -2.45863e-07, -1.19209e-07, 1.78814e-07, 0.0110177, -0.0470716, 0.00560949, 0.998815, 1, 1.00312, 1, 0.57, 1, -7.01306e-12, 0, 2.98023e-08, -0.0364989, -0.0520585, -0.0164593, 0.997841, 0.999977, 0.965717, 0.999761, 0.8, 1, -3.72524e-08, 0, 1.49012e-07, 0.0110454, 0.0276121, 0.00538077, 0.999543, 1, 1.00278, 1 ) tracks/20/type = "transform" tracks/20/path = NodePath("Armature/Skeleton:spine_1") tracks/20/interp = 1 tracks/20/loop_wrap = true tracks/20/imported = false tracks/20/enabled = true tracks/20/keys = PoolRealArray( 0, 1, 2.75671e-07, 5.96046e-08, -1.33878e-07, 0.0113402, 0.101102, 0.00155612, 0.99481, 1, 1.01016, 1.00001, 0.17, 1, -1.16415e-10, 1.19209e-07, 1.49012e-08, 0.0519338, -0.0685345, 0.0272774, 0.995923, 1.00005, 1.0497, 1.0003, 0.4, 1, 7.45058e-09, 0, 1.49012e-08, 0.00631021, 0.0776672, 0.00455989, 0.996949, 1, 1.00851, 1.00001, 0.57, 1, 0, -1.19209e-07, -2.95695e-08, 0.0541922, -0.00335056, 0.0217852, 0.998287, 1.00004, 1.0497, 1.0003, 0.8, 1, 2.75671e-07, 5.96046e-08, -1.33878e-07, 0.0113402, 0.101102, 0.00155612, 0.99481, 1, 1.01016, 1.00001 ) tracks/21/type = "transform" tracks/21/path = NodePath("Armature/Skeleton:spine") tracks/21/interp = 1 tracks/21/loop_wrap = true tracks/21/imported = false tracks/21/enabled = true tracks/21/keys = PoolRealArray( 0, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00186084, 0.0936904, 0.00144314, 0.995599, 1, 0.992109, 1, 0.17, 1, 1.86265e-09, 0, 4.47035e-08, 0.0496239, 0.336336, 0.00922628, 0.940389, 1, 0.982334, 1, 0.4, 1, -2.91038e-11, 5.96046e-08, 1.49012e-08, -0.00453578, 0.213401, 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tracks/23/interp = 1 tracks/23/loop_wrap = true tracks/23/imported = false tracks/23/enabled = true tracks/23/keys = PoolRealArray( 0, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883274, -3.62249e-05, -0.349094, 0.312988, 0.999982, 1, 1.00001, 0.17, 1, 2.98023e-08, -2.98023e-08, 5.96046e-08, 0.688938, -1.40641e-05, -0.272284, 0.671733, 0.999989, 1.00001, 0.999992, 0.4, 1, -4.65661e-10, 5.96046e-08, 0, 0.433579, -5.59211e-06, -0.171357, 0.884673, 0.999992, 1.00001, 0.999992, 0.57, 1, -1.53668e-08, -8.9407e-08, 0, 0.231599, -1.54532e-06, -0.0915304, 0.968496, 0.999995, 1, 0.999998, 0.8, 1, -4.65661e-10, 8.9407e-08, -2.98023e-08, 0.883274, -3.62249e-05, -0.349094, 0.312988, 0.999982, 1, 1.00001 ) tracks/24/type = "transform" tracks/24/path = NodePath("Armature/Skeleton:right_thigh") tracks/24/interp = 1 tracks/24/loop_wrap = true tracks/24/imported = false tracks/24/enabled = true tracks/24/keys = PoolRealArray( 0, 1, 0, -1.18278e-07, 3.00352e-08, -0.521567, -0.10345, 0.098735, 0.841141, 0.999975, 0.99999, 1, 0.17, 1, -7.45058e-09, -5.96046e-08, 1.5134e-08, -0.681913, -0.0800445, 0.126092, 0.716023, 0.999968, 0.999996, 1, 0.4, 1, 0, 0, -1.49012e-08, -0.264821, -0.134674, 0.025924, 0.954495, 0.999965, 0.999999, 1, 0.57, 1, -7.45058e-09, -5.96046e-08, 1.5134e-08, 0.241525, -0.178461, -0.0758908, 0.950819, 0.999959, 1, 1.00001, 0.8, 1, 0, -1.18278e-07, 3.00352e-08, -0.521567, -0.10345, 0.098735, 0.841141, 0.999975, 0.99999, 1 ) tracks/25/type = "transform" tracks/25/path = NodePath("Armature/Skeleton:spine_control_lownoexp") tracks/25/interp = 1 tracks/25/loop_wrap = true tracks/25/imported = false tracks/25/enabled = true tracks/25/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1, 0.17, 1, 0, -1.49008e-08, 0, -0.0194753, 2.81946e-18, -1.16435e-10, 0.99981, 1, 1, 1, 0.4, 1, 0, -4.26326e-13, 0, -0.0194753, 1.68777e-22, -3.3313e-15, 0.99981, 1, 1, 1, 0.57, 1, 0, -1.49007e-08, 0, -0.0194753, 4.12075e-18, -1.16434e-10, 0.99981, 1, 1, 1, 0.8, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1 ) tracks/26/type = "transform" tracks/26/path = NodePath("Armature/Skeleton:left_foot") tracks/26/interp = 1 tracks/26/loop_wrap = true tracks/26/imported = false tracks/26/enabled = true tracks/26/keys = PoolRealArray( 0, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1, 0.17, 1, -2.04891e-08, -5.21541e-08, 0, 0.178844, 0.0815526, -0.19994, 0.959889, 1, 1, 1, 0.4, 1, -5.58794e-09, -5.96046e-08, 2.98023e-08, -0.024769, 0.131338, -0.229516, 0.964085, 1, 1, 1, 0.57, 1, -9.31323e-09, -3.72529e-08, 2.98023e-08, 0.21063, -0.201283, -0.264237, 0.919401, 1, 1, 1, 0.8, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1 ) tracks/27/type = "transform" tracks/27/path = NodePath("Armature/Skeleton:left_calf") tracks/27/interp = 1 tracks/27/loop_wrap = true tracks/27/imported = false tracks/27/enabled = true tracks/27/keys = PoolRealArray( 0, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998, 0.17, 1, 3.77186e-08, 5.96046e-08, -6.0536e-08, 0.300548, 3.59238e-06, 0.123458, 0.945743, 0.999992, 1.00001, 1, 0.4, 1, 1.53668e-08, 2.98023e-08, 0, 0.887796, 5.23885e-05, 0.364703, 0.280732, 0.999973, 1, 1.00002, 0.57, 1, 4.65661e-10, 2.98023e-08, -5.96046e-08, 0.64199, 1.65792e-05, 0.263723, 0.71993, 0.999985, 1.00001, 0.999999, 0.8, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998 ) tracks/28/type = "transform" tracks/28/path = NodePath("Armature/Skeleton:left_thigh") tracks/28/interp = 1 tracks/28/loop_wrap = true tracks/28/imported = false tracks/28/enabled = true tracks/28/keys = PoolRealArray( 0, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1, 0.17, 1, 0, -5.96046e-08, -1.49012e-08, 0.196037, 0.155842, 0.0850308, 0.964392, 0.999952, 0.999999, 1.00001, 0.4, 1, 7.45058e-09, 6.14673e-08, 4.65661e-10, -0.58547, 0.106492, -0.0504301, 0.802086, 0.999974, 0.999982, 1, 0.57, 1, 0, -5.96046e-08, -1.49012e-08, -0.662867, 0.118159, -0.101946, 0.732293, 0.999959, 0.999989, 1.00001, 0.8, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1 ) tracks/29/type = "transform" tracks/29/path = NodePath("Armature/Skeleton:pelvis") tracks/29/interp = 1 tracks/29/loop_wrap = true tracks/29/imported = false tracks/29/enabled = true tracks/29/keys = PoolRealArray( 0, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1, 0.17, 1, 0, 0.106292, -0.0122837, 0.106086, -0.00327939, 0.0127752, 0.994269, 1, 1, 1, 0.4, 1, 0, -0.0658296, -0.0122838, 0.122638, -9.38332e-08, 3.65536e-07, 0.992451, 1, 1, 1, 0.57, 1, 0, 0.10629, -0.0122837, 0.106086, -0.00327937, 0.0127751, 0.994269, 1, 1, 1, 0.8, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1 ) tracks/30/type = "transform" tracks/30/path = NodePath("Armature/Skeleton:root") tracks/30/interp = 1 tracks/30/loop_wrap = true tracks/30/imported = false tracks/30/enabled = true tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.57, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 ) animation = ExtResource( 1 ) animation_fps = 30 start_frame_index = 0 keyframe/0/name = "" keyframe/0/animation_keyframe_index = 70 keyframe/0/next_keyframe = 1 keyframe/0/transition = 1.0 keyframe/0/time = 0.17 keyframe/0/position = Vector2( 180, -40 ) keyframe/1/name = "" keyframe/1/animation_keyframe_index = 71 keyframe/1/next_keyframe = 2 keyframe/1/transition = 1.0 keyframe/1/time = 0.23 keyframe/1/position = Vector2( 380, -40 ) keyframe/2/name = "" keyframe/2/animation_keyframe_index = 72 keyframe/2/next_keyframe = 3 keyframe/2/transition = 1.0 keyframe/2/time = 0.17 keyframe/2/position = Vector2( 580, -40 ) keyframe/3/name = "" keyframe/3/animation_keyframe_index = 73 keyframe/3/next_keyframe = 4 keyframe/3/transition = 1.0 keyframe/3/time = 0.23 keyframe/3/position = Vector2( 780, -40 ) keyframe/4/name = "" keyframe/4/animation_keyframe_index = 70 keyframe/4/next_keyframe = -1 keyframe/4/transition = 1.0 keyframe/4/time = 0.0 keyframe/4/position = Vector2( 980, -40 )