[gd_scene load_steps=4 format=2] [ext_resource path="res://addons/bone_editor/BoneEditor.gd" type="Script" id=1] [ext_resource path="res://addons/bone_editor/BoneHandle.tscn" type="PackedScene" id=2] [ext_resource path="res://addons/bone_editor/BoneHandle.gd" type="Script" id=3] [node name="Spatial" type="Spatial"] [node name="Skeleton" type="Skeleton" parent="."] bones/0/name = "asdasd" bones/0/parent = -1 bones/0/rest = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.2631, 1.85548, 0 ) bones/0/enabled = true bones/0/bound_children = [ ] bones/1/name = "qdqd" bones/1/parent = 0 bones/1/rest = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) bones/1/enabled = true bones/1/bound_children = [ ] bones/2/name = "qqq" bones/2/parent = 1 bones/2/rest = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) bones/2/enabled = true bones/2/bound_children = [ ] bones/3/name = "qqqqqw" bones/3/parent = 2 bones/3/rest = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) bones/3/enabled = true bones/3/bound_children = [ ] [node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="BE" type="Spatial" parent="."] script = ExtResource( 1 ) control_skeleton = NodePath("../Skeleton") edit_animation_player = NodePath("../AnimationPlayer") [node name="asdasd" type="Spatial" parent="BE" instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.2631, 1.85548, 0 ) script = ExtResource( 3 ) [node name="qdqd" type="Spatial" parent="BE/asdasd" instance=ExtResource( 2 )] script = ExtResource( 3 ) [node name="qqq" type="Spatial" parent="BE/asdasd/qdqd" instance=ExtResource( 2 )] script = ExtResource( 3 ) [node name="qqqqqw" type="Spatial" parent="BE/asdasd/qdqd/qqq" instance=ExtResource( 2 )] script = ExtResource( 3 )