[gd_resource type="ProceduralAnimation" load_steps=2 format=2] [ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1] [resource] length = 3.0 loop = true tracks/0/type = "transform" tracks/0/path = NodePath("Armature/Skeleton:right_foot") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = PoolRealArray( 0, 1, 1.86265e-09, -7.45058e-09, 0, -1.73472e-17, -9.31323e-10, 3.72529e-09, 1, 1, 1, 1, 1, 1, 7.45058e-09, 0, 0, -0.0324907, 0.00317485, 0.00643727, 0.999446, 1, 1, 1, 2, 1, 1.86265e-09, -7.45058e-09, 0, -1.73472e-17, -9.31323e-10, 3.72529e-09, 1, 1, 1, 1 ) tracks/1/type = "transform" tracks/1/path = NodePath("Armature/Skeleton:right_calf") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = PoolRealArray( 0, 1, 7.45058e-09, 0, 0, 0.0841343, -0.00400369, -0.00531304, 0.996432, 1, 1, 1, 1, 1, -1.53668e-08, 2.98023e-08, 0, 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false tracks/15/enabled = true tracks/15/keys = PoolRealArray( 0, 1, 1.86265e-09, 1.21072e-07, 3.63798e-12, 7.68341e-09, -1.39698e-09, 9.14588e-09, 1, 1, 1, 1, 1, 1, -1.30385e-08, -5.96046e-08, 2.9806e-08, 4.65661e-10, 9.31322e-10, -5.72982e-09, 1, 1, 1, 1, 2, 1, 1.86265e-09, 1.21072e-07, 3.63798e-12, 7.68341e-09, -1.39698e-09, 9.14588e-09, 1, 1, 1, 1 ) tracks/16/type = "transform" tracks/16/path = NodePath("Armature/Skeleton:right_thumb_base") tracks/16/interp = 1 tracks/16/loop_wrap = true tracks/16/imported = false tracks/16/enabled = true tracks/16/keys = PoolRealArray( 0, 1, -5.12227e-09, 0, 1.3737e-08, -1.64898e-06, -0.0871558, 1.2646e-06, 0.996195, 1, 1, 1, 1, 1, 6.70552e-08, -7.45058e-09, -3.53903e-08, -1.65928e-06, -0.0871558, 1.26416e-06, 0.996195, 1, 1, 1, 2, 1, -5.12227e-09, 0, 1.3737e-08, -1.64898e-06, -0.0871558, 1.2646e-06, 0.996195, 1, 1, 1 ) tracks/17/type = "transform" tracks/17/path = NodePath("Armature/Skeleton:right_hand") tracks/17/interp = 1 tracks/17/loop_wrap = true tracks/17/imported = false tracks/17/enabled = true tracks/17/keys = PoolRealArray( 0, 1, 0, 7.45058e-08, 0, -0.110367, 0.00566552, 0.0145224, 0.993769, 1, 1, 1, 1, 1, -7.45058e-09, -5.96046e-08, -3.72529e-09, -0.110367, 0.00566552, 0.0145224, 0.993769, 1, 1, 1, 2, 1, 0, 7.45058e-08, 0, -0.110367, 0.00566552, 0.0145224, 0.993769, 1, 1, 1 ) tracks/18/type = "transform" tracks/18/path = NodePath("Armature/Skeleton:right_forearm") tracks/18/interp = 1 tracks/18/loop_wrap = true tracks/18/imported = false tracks/18/enabled = true tracks/18/keys = PoolRealArray( 0, 1, 1.49012e-08, 0, -2.32831e-10, -0.0811021, 0.00815881, 0.135849, 0.987371, 1.00001, 0.999997, 0.999995, 1, 1, -4.28408e-08, 5.96046e-08, -5.96046e-08, -0.0837069, 0.00518149, 0.137643, 0.986925, 1.00002, 0.999997, 0.999983, 2, 1, 1.49012e-08, 0, -2.32831e-10, -0.0811021, 0.00815881, 0.135849, 0.987371, 1.00001, 0.999997, 0.999995 ) tracks/19/type = "transform" tracks/19/path = NodePath("Armature/Skeleton:right_upper_arm") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/imported = false tracks/19/enabled = true tracks/19/keys = PoolRealArray( 0, 1, 6.98492e-09, 2.98023e-08, 1.19209e-07, -0.521468, -0.00356372, -0.106719, 0.846564, 1, 1.00001, 0.999985, 1, 1, 2.23517e-08, 1.49012e-08, 0, -0.543875, -0.00309377, -0.111683, 0.831696, 1, 1.00002, 0.999978, 2, 1, 6.98492e-09, 2.98023e-08, 1.19209e-07, -0.521468, -0.00356372, -0.106719, 0.846564, 1, 1.00001, 0.999985 ) tracks/20/type = "transform" tracks/20/path = NodePath("Armature/Skeleton:right_clavicle") tracks/20/interp = 1 tracks/20/loop_wrap = true tracks/20/imported = false tracks/20/enabled = true tracks/20/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, -2.38419e-07, -0.0811643, 0.000232333, -0.00449114, 0.996691, 1, 1, 1, 1, 1, 1.49012e-08, 0, 0, -0.0420033, 6.11431e-06, -0.000414969, 0.999117, 1, 1, 1, 2, 1, -2.98023e-08, 0, -2.38419e-07, -0.0811643, 0.000232333, -0.00449114, 0.996691, 1, 1, 1 ) tracks/21/type = "transform" tracks/21/path = NodePath("Armature/Skeleton:spine_2") tracks/21/interp = 1 tracks/21/loop_wrap = true tracks/21/imported = false tracks/21/enabled = true tracks/21/keys = PoolRealArray( 0, 1, -4.19095e-08, -1.19209e-07, 1.546e-07, 0.00710043, 2.05731e-05, -0.00189717, 0.999973, 1, 0.999969, 1, 1, 1, 2.6077e-08, -2.38419e-07, -1.62981e-07, 0.00703741, -0.000302015, -0.00763994, 0.999946, 1, 0.999728, 1, 2, 1, -4.19095e-08, -1.19209e-07, 1.546e-07, 0.00710043, 2.05731e-05, -0.00189717, 0.999973, 1, 0.999969, 1 ) tracks/22/type = "transform" tracks/22/path = NodePath("Armature/Skeleton:spine_1") tracks/22/interp = 1 tracks/22/loop_wrap = true tracks/22/imported = false tracks/22/enabled = true tracks/22/keys = PoolRealArray( 0, 1, -1.23051e-07, 0, -1.3411e-07, -0.00849844, 0.000382436, 0.00901581, 0.999923, 1, 0.999956, 1, 1, 1, -2.3481e-07, 0, -2.38186e-07, -0.00845561, 0.000271511, 0.00640038, 0.999944, 1, 1.00031, 1, 2, 1, -1.23051e-07, 0, -1.3411e-07, -0.00849844, 0.000382436, 0.00901581, 0.999923, 1, 0.999956, 1 ) tracks/23/type = "transform" tracks/23/path = NodePath("Armature/Skeleton:spine") tracks/23/interp = 1 tracks/23/loop_wrap = true tracks/23/imported = false tracks/23/enabled = true tracks/23/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, 2.23517e-08, 0.00787424, -0.000236824, 0.0117348, 0.9999, 1, 1.00002, 1, 1, 1, 2.79397e-09, 0, 2.32831e-08, 0.00794624, -0.000255348, 0.0126527, 0.999888, 1, 0.999849, 1, 2, 1, 0, -5.96046e-08, 2.23517e-08, 0.00787424, -0.000236824, 0.0117348, 0.9999, 1, 1.00002, 1 ) tracks/24/type = "transform" tracks/24/path = NodePath("Armature/Skeleton:spine_control_lownoexp") tracks/24/interp = 1 tracks/24/loop_wrap = true tracks/24/imported = false tracks/24/enabled = true tracks/24/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.63444e-43, 7.70433e-26, 3.42032e-18, 1, 1, 1, 1, 1, 1, 0, -1.77636e-15, 0, -1.70958e-43, -8.22183e-26, -2.08074e-18, 1, 1, 1, 1, 2, 1, 0, 0, 0, -2.63444e-43, 7.70433e-26, 3.42032e-18, 1, 1, 1, 1 ) tracks/25/type = "transform" tracks/25/path = NodePath("Armature/Skeleton:left_foot") tracks/25/interp = 1 tracks/25/loop_wrap = true tracks/25/imported = false tracks/25/enabled = true tracks/25/keys = PoolRealArray( 0, 1, 0, 0, 0, -6.35132e-07, -1.3588e-07, -0.059918, 0.998203, 1, 1, 1, 1, 1, 7.45058e-09, 0, 0, -0.0212136, -0.000454436, -0.0637177, 0.997742, 1, 1, 1, 2, 1, 0, 0, 0, -6.35132e-07, -1.3588e-07, -0.059918, 0.998203, 1, 1, 1 ) tracks/26/type = "transform" tracks/26/path = NodePath("Armature/Skeleton:left_calf") tracks/26/interp = 1 tracks/26/loop_wrap = true tracks/26/imported = false tracks/26/enabled = true tracks/26/keys = PoolRealArray( 0, 1, 4.65661e-10, 1.19209e-07, 0, 0.133874, 0.00413755, 0.0104979, 0.990934, 1, 1, 0.999999, 1, 1, 1.53668e-08, 8.9407e-08, 0, 0.176735, 0.00390365, 0.0153804, 0.984131, 1, 1, 0.999999, 2, 1, 4.65661e-10, 1.19209e-07, 0, 0.133874, 0.00413755, 0.0104979, 0.990934, 1, 1, 0.999999 ) tracks/27/type = "transform" tracks/27/path = NodePath("Armature/Skeleton:left_thigh") tracks/27/interp = 1 tracks/27/loop_wrap = true tracks/27/imported = false tracks/27/enabled = true tracks/27/keys = PoolRealArray( 0, 1, -2.23517e-08, -5.86733e-08, 0, -0.0724613, -0.0278844, -0.0244617, 0.996681, 0.999961, 1, 0.999999, 1, 1, -7.45058e-09, 5.96046e-08, 4.65661e-10, -0.096135, -0.0265711, -0.0132067, 0.994926, 0.999961, 1, 0.999999, 2, 1, -2.23517e-08, -5.86733e-08, 0, -0.0724613, -0.0278844, -0.0244617, 0.996681, 0.999961, 1, 0.999999 ) tracks/28/type = "transform" tracks/28/path = NodePath("Armature/Skeleton:pelvis") tracks/28/interp = 1 tracks/28/loop_wrap = true tracks/28/imported = false tracks/28/enabled = true tracks/28/keys = PoolRealArray( 0, 1, 0, -0.005992, -2.82307e-09, 6.27992e-13, 7.46674e-09, -0.0157419, 0.999876, 1, 1, 1, 1, 1, 0.0077123, -0.0126027, -5.95173e-09, 8.68397e-13, 2.85129e-09, -0.00601125, 0.999982, 1, 1, 1, 2, 1, 0, -0.005992, -2.82307e-09, 6.27992e-13, 7.46674e-09, -0.0157419, 0.999876, 1, 1, 1 ) tracks/29/type = "transform" tracks/29/path = NodePath("Armature/Skeleton:root") tracks/29/interp = 1 tracks/29/loop_wrap = true tracks/29/imported = false tracks/29/enabled = true tracks/29/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 ) tracks/30/type = "transform" tracks/30/path = NodePath("Armature/Skeleton:spine_control_highnoexp") tracks/30/interp = 1 tracks/30/loop_wrap = true tracks/30/imported = false tracks/30/enabled = true tracks/30/keys = PoolRealArray( 0, 1, 6.43532e-06, -5.32051e-05, -0.0060153, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0.000182582, -0.000110473, -0.0126554, 0, 0, 0, 1, 1, 1, 1, 2, 1, 6.43532e-06, -5.32051e-05, -0.0060153, 0, 0, 0, 1, 1, 1, 1 ) animation = ExtResource( 1 ) animation_fps = 30 start_frame_index = 0 keyframe/0/name = "" keyframe/0/animation_keyframe_index = 40 keyframe/0/next_keyframe = 1 keyframe/0/transition = 1.0 keyframe/0/time = 1.0 keyframe/0/position = Vector2( 360, -60 ) keyframe/1/name = "" keyframe/1/animation_keyframe_index = 41 keyframe/1/next_keyframe = 2 keyframe/1/transition = 1.0 keyframe/1/time = 1.0 keyframe/1/position = Vector2( 600, -60 ) keyframe/2/name = "" keyframe/2/animation_keyframe_index = 40 keyframe/2/next_keyframe = -1 keyframe/2/transition = 1.0 keyframe/2/time = 1.0 keyframe/2/position = Vector2( 840, -60 )