#!/bin/bash set -e version="" version_snake_cased="" if [ ! -z $1 ]; then version="." version+=$1 version_snake_cased=${version//./_} fi project_root=$(pwd) rm -Rf ./release mkdir release cd export rm -Rf broken_seals${version_snake_cased}_full_source rm -Rf broken_seals${version_snake_cased}_game_source mkdir broken_seals${version_snake_cased}_full_source mkdir broken_seals${version_snake_cased}_game_source # Warn if a file is over a megabyte. Used to catch big temporary files that would slip through outherwise python ../tools/copy_repos.py ../ ./broken_seals${version_snake_cased}_full_source 1048576 python ../tools/copy_repos.py ../game/ ./broken_seals${version_snake_cased}_game_source zip -q ../release/broken_seals${version_snake_cased}_android_debug.zip ./broken_seals${version_snake_cased}_android_debug/* zip -q ../release/broken_seals${version_snake_cased}_android_release.zip ./broken_seals${version_snake_cased}_android_release/* zip -q ../release/broken_seals${version_snake_cased}_javascript.zip ./broken_seals${version_snake_cased}_javascript/* zip -q ../release/broken_seals${version_snake_cased}_linux.zip ./broken_seals${version_snake_cased}_linux/* zip -q ../release/broken_seals${version_snake_cased}_windows.zip ./broken_seals${version_snake_cased}_windows/* zip -q ../release/broken_seals${version_snake_cased}_pi4.zip ./broken_seals${version_snake_cased}_pi4/* zip -q ../release/broken_seals${version_snake_cased}_osx.zip ./broken_seals${version_snake_cased}_osx/* # Editor zip -q ../release/editor_windows_bs${version_snake_cased}.zip ./godot.bs${version}.windows.opt.tools.64.exe zip -q ../release/editor_linux_bs${version_snake_cased}.zip ./godot.bs${version}.x11.opt.tools.64 zip -q ../release/editor_pi4_bs${version_snake_cased}.zip ./godot.bs${version}.x11.pi4.opt.tools.32 cp ./godot.bs${version}.javascript.opt.tools.zip ../release/editor_javascript_bs${version_snake_cased}.zip zip -q ../release/editor_osx_bs${version_snake_cased}.zip ./godot.bs${version}.osx.opt.tools.zip zip -q ../release/export_templates_bs${version_snake_cased}.zip ./export_templates_bs${version_snake_cased}/* zip -q -r ../release/broken_seals${version_snake_cased}_full_source.zip ./broken_seals${version_snake_cased}_full_source/* zip -q -r ../release/broken_seals${version_snake_cased}_game_source.zip ./broken_seals${version_snake_cased}_game_source/* cd ..