[gd_resource type="ProceduralAnimation" load_steps=2 format=2] [ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1] [resource] length = 3.0 loop = true tracks/0/type = "transform" tracks/0/path = NodePath("Armature/Skeleton:spine_control_highnoexp") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = PoolRealArray( 0, 1, -0.000139701, -0.000595227, -0.0768759, 0, 0, 0, 1, 1, 1, 1, 1.5, 1, -0.000169991, -0.000977294, -0.0968244, 1.49012e-07, -1.36013e-09, -1.33334e-09, 1, 1, 1, 1, 3, 1, -0.000139701, -0.000595227, -0.0768759, 0, 0, 0, 1, 1, 1, 1 ) tracks/1/type = "transform" tracks/1/path = NodePath("Armature/Skeleton:left_thumb_end") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = PoolRealArray( 0, 1, -1.17347e-07, 1.11759e-08, -3.63798e-12, -1.21072e-08, 3.60723e-16, -2.97941e-08, 1, 1, 1, 1, 1.5, 1, 6.14673e-08, 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NodePath("Armature/Skeleton:spine_control_lownoexp") tracks/25/interp = 1 tracks/25/loop_wrap = true tracks/25/imported = false tracks/25/enabled = true tracks/25/keys = PoolRealArray( 0, 1, -3.79483e-15, 7.10543e-15, 0, -2.84217e-14, -1.617e-22, 2.65413e-14, 1, 1, 1, 1, 1.5, 1, -9.31358e-10, 1.86276e-09, 0, -3.17975e-24, 4.28455e-16, 7.42144e-09, 1, 1, 1, 1, 3, 1, -3.79483e-15, 7.10543e-15, 0, -2.84217e-14, -1.617e-22, 2.65413e-14, 1, 1, 1, 1 ) tracks/26/type = "transform" tracks/26/path = NodePath("Armature/Skeleton:left_foot") tracks/26/interp = 1 tracks/26/loop_wrap = true tracks/26/imported = false tracks/26/enabled = true tracks/26/keys = PoolRealArray( 0, 1, 3.72529e-09, 2.98023e-08, 0, 0.154628, -0.0418966, -0.0127897, 0.987001, 1, 1, 1, 1.5, 1, -1.86265e-08, -2.98023e-08, 0, 0.154628, -0.0418965, -0.0127897, 0.987001, 1, 1, 1, 3, 1, 3.72529e-09, 2.98023e-08, 0, 0.154628, -0.0418966, -0.0127897, 0.987001, 1, 1, 1 ) tracks/27/type = "transform" tracks/27/path = NodePath("Armature/Skeleton:left_calf") tracks/27/interp = 1 tracks/27/loop_wrap = true tracks/27/imported = false tracks/27/enabled = true tracks/27/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 0, 0.258564, -0.215094, 0.0682223, 0.939268, 0.999993, 1, 1, 1.5, 1, 3.0268e-08, -5.96046e-08, 3.07336e-08, 0.335748, -0.20922, 0.0881081, 0.914187, 0.999993, 1.00001, 0.999998, 3, 1, -2.98023e-08, 0, 0, 0.258564, -0.215094, 0.0682223, 0.939268, 0.999993, 1, 1 ) tracks/28/type = "transform" tracks/28/path = NodePath("Armature/Skeleton:left_thigh") tracks/28/interp = 1 tracks/28/loop_wrap = true tracks/28/imported = false tracks/28/enabled = true tracks/28/keys = PoolRealArray( 0, 1, 0, -1.19209e-07, 2.32831e-09, -0.285053, 0.0931914, -0.186752, 0.935513, 0.999948, 1, 1.00001, 1.5, 1, 0, -1.19209e-07, 7.91624e-09, -0.333222, 0.0765993, -0.221155, 0.913338, 0.999946, 1.00001, 1.00001, 3, 1, 0, -1.19209e-07, 2.32831e-09, -0.285053, 0.0931914, -0.186752, 0.935513, 0.999948, 1, 1.00001 ) tracks/29/type = "transform" tracks/29/path = NodePath("Armature/Skeleton:pelvis") tracks/29/interp = 1 tracks/29/loop_wrap = true tracks/29/imported = false tracks/29/enabled = true tracks/29/keys = PoolRealArray( 0, 1, 0, -0.0768812, -3.62779e-08, 5.35928e-08, -0.228879, -1.21589e-07, 0.973455, 1, 1, 1, 1.5, 1, 0, -0.0967957, -4.56785e-08, 0.0149847, -0.245796, -0.00380032, 0.969198, 1, 1, 1, 3, 1, 0, -0.0768812, -3.62779e-08, 5.35928e-08, -0.228879, -1.21589e-07, 0.973455, 1, 1, 1 ) tracks/30/type = "transform" tracks/30/path = NodePath("Armature/Skeleton:root") tracks/30/interp = 1 tracks/30/loop_wrap = true tracks/30/imported = false tracks/30/enabled = true tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1.5, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 3, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 ) animation = ExtResource( 1 ) animation_fps = 30 start_frame_index = 0 keyframe/0/name = "" keyframe/0/animation_keyframe_index = 20 keyframe/0/next_keyframe = 1 keyframe/0/transition = 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