#!/usr/bin/env python # This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at https://mozilla.org/MPL/2.0/. EnsureSConsVersion(0, 98, 1) import sys import os import subprocess import json import shutil module_clone_path = '/modules/' clone_command = 'git clone {0} {1}' engine_repository = [ 'https://github.com/godotengine/godot.git', 'engine', '' ] module_repositories = [ [ 'https://github.com/Relintai/world_generator.git', 'world_generator', '' ], [ 'https://github.com/Relintai/entity_spell_system.git', 'entity_spell_system', '' ], [ 'https://github.com/Relintai/ui_extensions.git', 'ui_extensions', '' ], [ 'https://github.com/Relintai/voxelman.git', 'voxelman', '' ], [ 'https://github.com/Relintai/texture_packer.git', 'texture_packer', '' ], [ 'https://github.com/Relintai/godot_fastnoise.git', 'fastnoise', '' ], ] addon_repositories = [ ['https://github.com/Relintai/entity-spell-system-addons.git', 'entity-spell-system-addons', 'addons' ], ] third_party_addon_repositories = [ ] target_commits = {} def load_target_commits_array(): if os.path.isfile('./HEADS'): with open('./HEADS', 'r') as infile: target_commits = json.load(infile) else: target_commits = [] def save_target_commits_array(): with open('./HEADS', 'w') as outfile: json.dump(target_commits, outfile) def update_repository(data, clone_path): cwd = os.getcwd() full_path = cwd + clone_path + data[1] + '/' if not os.path.isdir(full_path): os.chdir(cwd + clone_path) subprocess.call(clone_command.format(data[0], data[1]), shell=True) os.chdir(full_path) subprocess.call('git reset --hard', shell=True) subprocess.call('git pull origin master', shell=True) subprocess.call('git checkout master', shell=True) subprocess.call('git reset --hard', shell=True) process = subprocess.Popen('git rev-parse HEAD', shell=True, stdout=subprocess.PIPE, stderr=subprocess.STDOUT) output = process.communicate()[0].decode().strip() target_commits[data[1]] = output os.chdir(cwd) def setup_repository(data, clone_path): cwd = os.getcwd() full_path = cwd + clone_path + data[1] + '/' if not os.path.isdir(full_path): os.chdir(cwd + clone_path) subprocess.call(clone_command.format(data[0], data[1]), shell=True) os.chdir(full_path) subprocess.call('git reset --hard', shell=True) subprocess.call('git pull origin master', shell=True) target = 'master' if data[1] in target_commits: target = target_commits[data[1]] subprocess.call('git checkout ' + target, shell=True) subprocess.call('git reset --hard', shell=True) os.chdir(cwd) def copy_repository(data, target_folder, clone_path): copytree(os.path.abspath(clone_path + data[1] + '/' + data[2]), os.path.abspath(target_folder + data[1])) def copy_addon_repository(data, target_folder, clone_path): copytree(os.path.abspath(clone_path + data[1] + '/' + data[2]), os.path.abspath(target_folder)) def copytree(src, dst): for item in os.listdir(src): sp = os.path.join(src, item) dp = os.path.join(dst, item) if os.path.isdir(sp): if os.path.isdir(dp): shutil.rmtree(dp) shutil.copytree(sp, dp) else: shutil.copy2(sp, dp) def update_engine(): update_repository(engine_repository, '/') def update_modules(): for rep in module_repositories: update_repository(rep, module_clone_path) copy_repository(rep, './engine/modules/', '.' + module_clone_path) def update_addons(): for rep in addon_repositories: update_repository(rep, module_clone_path) copy_addon_repository(rep, './game/addons/', '.' + module_clone_path) def update_addons_third_party_addons(): for rep in third_party_addon_repositories: update_repository(rep, module_clone_path) copy_addon_repository(rep, './game/addons/', '.' + module_clone_path) def update_all(): update_engine() update_modules() update_addons() update_addons_third_party_addons() save_target_commits_array() def setup_engine(): setup_repository(engine_repository, '/') def setup_modules(): for rep in module_repositories: setup_repository(rep, module_clone_path) copy_repository(rep, './engine/modules/', '.' + module_clone_path) def setup_addons(): for rep in addon_repositories: setup_repository(rep, module_clone_path) copy_addon_repository(rep, './game/addons/', '.' + module_clone_path) def setup_addons_third_party_addons(): for rep in third_party_addon_repositories: setup_repository(rep, module_clone_path) copy_addon_repository(rep, './game/addons/', '.' + module_clone_path) def setup_all(): load_target_commits_array() setup_engine() setup_modules() setup_addons() setup_addons_third_party_addons() env = Environment() opts = Variables(args=ARGUMENTS) opts.Add('a', 'What to do', '') opts.Add(EnumVariable('action', 'What to do', 'setup', ('setup', 'update'))) opts.Add('t', 'Action target', '') opts.Add(EnumVariable('target', 'Action target', 'all', ('all', 'engine', 'modules', 'all_addons', 'addons', 'third_party_addons'))) opts.Update(env) Help(opts.GenerateHelpText(env)) action = env['action'] target = env['target'] if env['a']: action = env['a'] if env['t']: target = env['t'] if not os.path.isdir('./modules'): os.mkdir('./modules') if action == 'setup' or action == 's': if target == 'all': setup_all() elif target == 'engine': setup_engine() elif target == 'modules': setup_modules() elif target == 'all_addons': setup_addons() setup_addons_third_party_addons() elif target == 'addons': setup_addons() elif target == 'third_party_addons': setup_addons_third_party_addons() elif action == 'update' or action == 'u': if target == 'all': update_all() elif target == 'engine': update_engine() elif target == 'modules': update_modules() elif target == 'all_addons': update_addons() update_addons_third_party_addons() elif target == 'addons': update_addons() elif target == 'third_party_addons': update_addons_third_party_addons()