[gd_resource type="MMMaterial" load_steps=34 format=2] [sub_resource type="MMNodeUniversalProperty" id=1] default_type = 1 input_slot_type = 6 slot_name = "Bevel" value_step = 0.01 value_range = Vector2( 0, 0.5 ) [sub_resource type="MMNodeUniversalProperty" id=2] default_type = 1 default_float = 0.03 input_slot_type = 6 slot_name = "Mortar" value_step = 0.01 value_range = Vector2( 0, 0.5 ) [sub_resource type="MMNodeUniversalProperty" id=10] default_type = 1 input_slot_type = 6 slot_name = "Roundness" value_step = 0.01 value_range = Vector2( 0, 0.5 ) [sub_resource type="MMNodeUniversalProperty" id=3] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=4] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=5] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=6] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=7] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=8] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=9] default_type = 5 output_slot_type = 0 [sub_resource type="MMBricks" id=11] input_properties = [ SubResource( 2 ), SubResource( 1 ), SubResource( 10 ) ] output_properties = [ SubResource( 4 ), SubResource( 9 ), SubResource( 7 ), SubResource( 8 ), SubResource( 3 ), SubResource( 5 ), SubResource( 6 ) ] out_bricks_pattern = SubResource( 4 ) out_random_color = SubResource( 9 ) out_position_x = SubResource( 7 ) out_position_y = SubResource( 8 ) out_brick_uv = SubResource( 3 ) out_corner_uv = SubResource( 5 ) out_direction = SubResource( 6 ) col_row = Vector2( 3, 7 ) mortar = SubResource( 2 ) bevel = SubResource( 1 ) roundness = SubResource( 10 ) [sub_resource type="MMNodeUniversalProperty" id=12] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=13] default_type = 1 default_float = 1.0 input_slot_type = 6 slot_name = ">>> Input1 " input_property = SubResource( 4 ) [sub_resource type="MMColorize" id=14] graph_position = Vector2( 240, 200 ) input_properties = [ SubResource( 13 ) ] output_properties = [ SubResource( 12 ) ] points = PoolRealArray( 0, 0.168627, 0.109804, 0.109804, 1, 1, 0.780392, 0.298039, 0.247059, 1 ) image = SubResource( 12 ) input = SubResource( 13 ) [sub_resource type="MMNodeUniversalProperty" id=15] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=22] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=16] default_type = 4 default_color = Color( 1, 1, 1, 1 ) input_slot_type = 6 slot_name = ">>> Input1 " input_property = SubResource( 22 ) [sub_resource type="MMNodeUniversalProperty" id=17] default_type = 4 default_color = Color( 1, 1, 1, 1 ) input_slot_type = 6 slot_name = ">>> Input2 " input_property = SubResource( 12 ) [sub_resource type="MMNodeUniversalProperty" id=18] default_type = 1 default_float = 0.52 input_slot_type = 6 slot_name = "opacity" [sub_resource type="MMBlend" id=19] graph_position = Vector2( 500, 20 ) input_properties = [ SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ] output_properties = [ SubResource( 15 ) ] image = SubResource( 15 ) input1 = SubResource( 16 ) input2 = SubResource( 17 ) opacity = SubResource( 18 ) [sub_resource type="MMNodeUniversalProperty" id=20] default_type = 5 output_slot_type = 0 [sub_resource type="MMScratches" id=21] graph_position = Vector2( 260, -340 ) output_properties = [ SubResource( 20 ) ] image = SubResource( 20 ) size = Vector2( 0.23, 0.3 ) layers = 2 waviness = 0.05 angle = 171 randomness = 0.35 [sub_resource type="MMNodeUniversalProperty" id=23] default_type = 1 default_float = 1.0 input_slot_type = 6 slot_name = ">>> Input1 " input_property = SubResource( 20 ) [sub_resource type="MMColorize" id=24] graph_position = Vector2( 500, -300 ) input_properties = [ SubResource( 23 ) ] output_properties = [ SubResource( 22 ) ] points = PoolRealArray( 0, 0, 0, 0, 0, 0.40678, 0, 0, 0, 1, 1, 0, 0, 0, 1 ) image = SubResource( 22 ) input = SubResource( 23 ) [sub_resource type="MMNodeUniversalProperty" id=25] default_type = 5 output_slot_type = 0 [sub_resource type="MMFbmNoise" id=26] graph_position = Vector2( 760, -320 ) output_properties = [ SubResource( 25 ) ] image = SubResource( 25 ) scale = Vector2( 20, 20 ) iterations = 7 persistence = 0.9 [sub_resource type="MMNodeUniversalProperty" id=27] default_type = 5 output_slot_type = 0 [sub_resource type="MMNodeUniversalProperty" id=28] default_type = 4 default_color = Color( 1, 1, 1, 1 ) input_slot_type = 6 slot_name = ">>> Input1 " input_property = SubResource( 25 ) [sub_resource type="MMNodeUniversalProperty" id=29] default_type = 4 default_color = Color( 1, 1, 1, 1 ) input_slot_type = 6 slot_name = ">>> Input2 " input_property = SubResource( 15 ) [sub_resource type="MMNodeUniversalProperty" id=30] default_type = 1 default_float = 0.61 input_slot_type = 6 slot_name = "opacity" [sub_resource type="MMBlend" id=31] graph_position = Vector2( 960, 20 ) input_properties = [ SubResource( 28 ), SubResource( 29 ), SubResource( 30 ) ] output_properties = [ SubResource( 27 ) ] image = SubResource( 27 ) input1 = SubResource( 28 ) input2 = SubResource( 29 ) blend_type = 11 opacity = SubResource( 30 ) [sub_resource type="MMNodeUniversalProperty" id=34] default_type = 5 input_slot_type = 6 slot_name = "image" [sub_resource type="MMOutputImage" id=33] graph_position = Vector2( 1200, 60 ) input_properties = [ SubResource( 34 ) ] image = SubResource( 34 ) postfix = "_albedo" [resource] image_size = Vector2( 256, 256 ) nodes = [ SubResource( 11 ), SubResource( 14 ), SubResource( 19 ), SubResource( 21 ), SubResource( 24 ), SubResource( 26 ), SubResource( 31 ), SubResource( 33 ) ]