[gd_scene load_steps=2 format=2] [sub_resource type="GDScript" id=1] script/source = "tool extends CenterContainer var bone_editor func _on_Button_pressed( ): if self.bone_editor == null: return self.bone_editor.save_poses( ) func _on_Button2_pressed(): if self.bone_editor == null: return self.bone_editor.init_poses( ) func _on_Button3_pressed(): if self.bone_editor == null: return self.bone_editor.load_poses( ) " [node name="CenterContainer" type="CenterContainer"] margin_right = 40.0 margin_bottom = 40.0 script = SubResource( 1 ) __meta__ = { "_edit_use_anchors_": false } [node name="HBoxContainer" type="HBoxContainer" parent="."] margin_left = 44.0 margin_top = 10.0 margin_right = 324.0 margin_bottom = 30.0 [node name="Button" type="Button" parent="HBoxContainer"] margin_right = 84.0 margin_bottom = 20.0 text = "Insert Keys" flat = true [node name="Button3" type="Button" parent="HBoxContainer"] margin_left = 88.0 margin_right = 198.0 margin_bottom = 20.0 text = "Load from Keys" flat = true [node name="Button2" type="Button" parent="HBoxContainer"] margin_left = 202.0 margin_right = 280.0 margin_bottom = 20.0 text = "Init Bones" flat = true [connection signal="pressed" from="HBoxContainer/Button" to="." method="_on_Button_pressed"] [connection signal="pressed" from="HBoxContainer/Button3" to="." method="_on_Button3_pressed"] [connection signal="pressed" from="HBoxContainer/Button2" to="." method="_on_Button2_pressed"]