[gd_resource type="ProceduralAnimation" load_steps=2 format=2] [ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1] [resource] length = 0.8 loop = true tracks/0/type = "transform" tracks/0/path = NodePath("Armature/Skeleton:left_foot") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = PoolRealArray( 0, 1, -1.11759e-08, -2.98023e-08, -2.98023e-08, -0.134982, -0.0112252, -0.191691, 0.972064, 1, 1, 1, 0.17, 1, -1.49012e-08, 0, 0, 0.178846, 0.0815532, -0.19994, 0.959889, 1, 1, 1, 0.4, 1, 0, 0, 0, -0.0335006, 0.141182, -0.185004, 0.971967, 1, 1, 1, 0.57, 1, 1.86265e-09, 0, -2.98023e-08, 0.210633, -0.201288, -0.264237, 0.9194, 1, 1, 1, 0.8, 1, -1.11759e-08, -2.98023e-08, -2.98023e-08, -0.134982, -0.0112252, -0.191691, 0.972064, 1, 1, 1 ) tracks/1/type = "transform" tracks/1/path = NodePath("Armature/Skeleton:left_calf") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = 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NodePath("Armature/Skeleton:right_calf") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.896478, 0.0032776, -0.312151, 0.31445, 0.999999, 1, 0.999997, 0.17, 1, 0, -2.98023e-08, 0, 0.676543, 0.0111244, -0.28551, 0.678712, 0.999998, 1.00001, 0.999991, 0.4, 1, 0, 0, 1.49012e-08, 0.444617, 0.0146551, -0.159267, 0.881326, 0.999999, 1.00001, 0.999993, 0.57, 1, -1.53668e-08, 5.96046e-08, 0, 0.2362, -0.00147479, -0.0838216, 0.968081, 1, 1, 0.999998, 0.8, 1, 0, 0, 0, 0.896478, 0.0032776, -0.312151, 0.31445, 0.999999, 1, 0.999997 ) tracks/5/type = "transform" tracks/5/path = NodePath("Armature/Skeleton:right_thigh") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = PoolRealArray( 0, 1, 0, -1.18278e-07, 3.00352e-08, -0.526144, -0.094875, 0.0927887, 0.839977, 0.999997, 1, 1, 0.17, 1, -7.45058e-09, 9.31323e-10, 1.49012e-08, -0.678959, 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-5.66487e-09, -0.157465, 0.987525, 1, 1, 1 ) tracks/7/type = "transform" tracks/7/path = NodePath("Armature/Skeleton:right_thumb_base") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/imported = false tracks/7/enabled = true tracks/7/keys = PoolRealArray( 0, 1, -5.21541e-08, 5.21541e-08, -3.93484e-08, -0.303913, 0.0446921, -0.128009, 0.943002, 1, 1, 1, 0.17, 1, 4.65661e-10, 2.98023e-08, -6.98492e-10, -0.274655, 0.0289148, -0.0944317, 0.956457, 1, 1, 1, 0.4, 1, -4.05125e-08, 0, 5.23869e-08, -0.295847, 0.0685426, -0.191563, 0.933317, 1, 1, 1, 0.57, 1, 6.96164e-08, 5.96046e-08, -4.81959e-08, -0.274655, 0.0289151, -0.0944327, 0.956457, 1, 1, 1, 0.8, 1, -5.21541e-08, 5.21541e-08, -3.93484e-08, -0.303913, 0.0446921, -0.128009, 0.943002, 1, 1, 1 ) tracks/8/type = "transform" tracks/8/path = NodePath("Armature/Skeleton:right_fingers_head") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/imported = false tracks/8/enabled = true tracks/8/keys = PoolRealArray( 0, 1, 5.96046e-08, 0, 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5.98375e-08, -2.98023e-08, 0, -0.665251, -1.76509e-08, 1.421e-08, 0.746619, 1, 1, 1 ) tracks/10/type = "transform" tracks/10/path = NodePath("Armature/Skeleton:right_hand") tracks/10/interp = 1 tracks/10/loop_wrap = true tracks/10/imported = false tracks/10/enabled = true tracks/10/keys = PoolRealArray( 0, 1, 0, 2.98023e-08, 5.96046e-08, -0.167774, 0.0562806, -0.103046, 0.978808, 1, 1, 1, 0.17, 1, 5.96046e-08, 0, -2.98023e-08, 0.0234451, -0.258097, 0.0394677, 0.965028, 1, 1, 1, 0.4, 1, 0, -2.98023e-08, 1.49012e-08, -0.0698071, -0.283789, 0.210862, 0.932807, 1, 1, 1, 0.57, 1, 0, 0, 0, -0.0898201, 0.0432797, 0.0664582, 0.992795, 1, 1, 1, 0.8, 1, 0, 2.98023e-08, 5.96046e-08, -0.167774, 0.0562806, -0.103046, 0.978808, 1, 1, 1 ) tracks/11/type = "transform" tracks/11/path = NodePath("Armature/Skeleton:right_forearm") tracks/11/interp = 1 tracks/11/loop_wrap = true tracks/11/imported = false tracks/11/enabled = true tracks/11/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.0615275, 0.0803052, 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0.860334, 1, 1, 1 ) tracks/13/type = "transform" tracks/13/path = NodePath("Armature/Skeleton:right_clavicle") tracks/13/interp = 1 tracks/13/loop_wrap = true tracks/13/imported = false tracks/13/enabled = true tracks/13/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 0, -0.063592, 0.0211594, -0.090956, 0.993597, 1, 1, 1, 0.17, 1, -5.96046e-08, -2.23517e-08, -1.49012e-08, -0.0382614, 0.00313229, -0.00805776, 0.99923, 1, 1, 1, 0.4, 1, 0, 2.6077e-08, -2.38419e-07, 0.0111826, 0.00495234, 0.141357, 0.989883, 1, 1, 1, 0.57, 1, -5.96046e-08, 0, 0, -0.00247922, -0.017559, 0.173529, 0.984669, 1, 1, 1, 0.8, 1, -2.98023e-08, 0, 0, -0.063592, 0.0211594, -0.090956, 0.993597, 1, 1, 1 ) tracks/14/type = "transform" tracks/14/path = NodePath("Armature/Skeleton:left_fingers_end") tracks/14/interp = 1 tracks/14/loop_wrap = true tracks/14/imported = false tracks/14/enabled = true tracks/14/keys = PoolRealArray( 0, 1, 5.82077e-11, -3.72529e-08, 5.9601e-08, -0.628072, -1.11365e-09, -4.04182e-09, 0.778155, 1, 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tracks/17/enabled = true tracks/17/keys = PoolRealArray( 0, 1, -5.72763e-08, -1.19209e-07, 1.19209e-07, -0.168812, -0.141313, -0.014091, 0.975364, 1, 1, 1, 0.17, 1, 2.68687e-07, -2.38419e-07, 2.32831e-10, -0.237433, -0.0912178, 0.00924543, 0.967067, 1, 1, 1, 0.4, 1, 0, 0, 0, -0.368914, -0.188783, 0.00216903, 0.910087, 1, 1, 1, 0.57, 1, 2.38419e-07, 5.96046e-08, 0, -0.237436, -0.0912181, 0.00924543, 0.967067, 1, 1, 1, 0.8, 1, -5.72763e-08, -1.19209e-07, 1.19209e-07, -0.168812, -0.141313, -0.014091, 0.975364, 1, 1, 1 ) tracks/18/type = "transform" tracks/18/path = NodePath("Armature/Skeleton:left_hand") tracks/18/interp = 1 tracks/18/loop_wrap = true tracks/18/imported = false tracks/18/enabled = true tracks/18/keys = PoolRealArray( 0, 1, 5.96046e-08, 2.98023e-08, -6.33299e-08, -0.0401681, 0.0657758, 0.0133658, 0.996936, 1, 1, 1, 0.17, 1, -1.19442e-07, 5.96046e-08, -2.98023e-08, -0.0891858, 0.0454476, 0.0434894, 0.994027, 1, 1, 1, 0.4, 1, 0, 4.47035e-08, -2.98023e-08, 0.10768, 0.0543163, 0.0423995, 0.991795, 1, 1, 1, 0.57, 1, 5.93718e-08, 0, 3.72529e-09, -0.0692883, 0.0375404, 0.212772, 0.973919, 1, 1, 1, 0.8, 1, 5.96046e-08, 2.98023e-08, -6.33299e-08, -0.0401681, 0.0657758, 0.0133658, 0.996936, 1, 1, 1 ) tracks/19/type = "transform" tracks/19/path = NodePath("Armature/Skeleton:left_forearm") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/imported = false tracks/19/enabled = true tracks/19/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.19209e-07, 0, 0.158248, -0.122988, -0.747231, 0.633622, 0.999999, 1, 1, 0.17, 1, 0, 5.96046e-08, 0, 0.00945069, -0.0634964, -0.75789, 0.649216, 0.999999, 1, 1, 0.4, 1, 5.96046e-08, -5.96046e-08, 5.96046e-08, -0.16308, -0.213821, -0.791654, 0.548607, 1, 1, 1, 0.57, 1, 0, 0, -4.65661e-10, -0.311898, -0.0446277, -0.782128, 0.537591, 0.999999, 1, 1, 0.8, 1, 2.98023e-08, 1.19209e-07, 0, 0.158248, -0.122988, -0.747231, 0.633622, 0.999999, 1, 1 ) tracks/20/type = "transform" tracks/20/path = NodePath("Armature/Skeleton:left_upper_arm") tracks/20/interp = 1 tracks/20/loop_wrap = true tracks/20/imported = false tracks/20/enabled = true tracks/20/keys = PoolRealArray( 0, 1, 1.49012e-08, 0, -1.19675e-07, -0.50911, 0.126456, -0.161028, 0.835994, 1, 1, 1, 0.17, 1, 5.96046e-08, 2.23517e-08, 1.18744e-07, -0.561943, -0.202035, -0.131374, 0.791292, 1, 1, 1, 0.4, 1, -1.49012e-08, 0, -4.65661e-10, -0.567116, 0.107917, 0.08244, 0.812365, 1, 1, 1, 0.57, 1, -1.49012e-08, 7.45058e-09, -1.19675e-07, -0.461469, 0.178002, 0.394768, 0.774287, 1, 1, 1, 0.8, 1, 1.49012e-08, 0, -1.19675e-07, -0.50911, 0.126456, -0.161028, 0.835994, 1, 1, 1 ) tracks/21/type = "transform" tracks/21/path = NodePath("Armature/Skeleton:left_clavicle") tracks/21/interp = 1 tracks/21/loop_wrap = true tracks/21/imported = false tracks/21/enabled = true tracks/21/keys = PoolRealArray( 0, 1, -1.49012e-08, 4.47035e-08, -2.38419e-07, 0.00304353, 0.00787139, -0.0349838, 0.999352, 1, 1, 1, 0.17, 1, -2.98023e-08, 2.98023e-08, 0, 0.0565844, 0.0223181, -0.092321, 0.99387, 1, 1, 1, 0.4, 1, 2.8871e-08, -1.49012e-08, 0, 0.0451783, 0.00346176, 0.0220927, 0.998729, 1, 1, 1, 0.57, 1, 8.801e-08, 1.49012e-08, 3.57628e-07, 0.0131057, -0.0222114, 0.0524224, 0.998292, 1, 1, 1, 0.8, 1, -1.49012e-08, 4.47035e-08, -2.38419e-07, 0.00304353, 0.00787139, -0.0349838, 0.999352, 1, 1, 1 ) tracks/22/type = "transform" tracks/22/path = NodePath("Armature/Skeleton:head") tracks/22/interp = 1 tracks/22/loop_wrap = true tracks/22/imported = false tracks/22/enabled = true tracks/22/keys = PoolRealArray( 0, 1, 1.04956e-09, 1.19209e-07, 1.49012e-08, -0.0165016, 0.0194742, -0.0372374, 0.99898, 1, 1, 1, 0.17, 1, -3.72529e-09, 0, 0, -0.0165016, 0.0194744, -0.0372374, 0.99898, 1, 1, 1, 0.4, 1, 0, 0, -2.98023e-08, -0.0165016, 0.0194744, -0.0372374, 0.99898, 1, 1, 1, 0.57, 1, -1.86265e-09, 0, 0, -0.0165016, 0.0194744, -0.0372374, 0.99898, 1, 1, 1, 0.8, 1, 1.04956e-09, 1.19209e-07, 1.49012e-08, -0.0165016, 0.0194742, -0.0372374, 0.99898, 1, 1, 1 ) tracks/23/type = "transform" tracks/23/path = NodePath("Armature/Skeleton:neck") tracks/23/interp = 1 tracks/23/loop_wrap = true tracks/23/imported = false tracks/23/enabled = true tracks/23/keys = PoolRealArray( 0, 1, -1.22236e-09, 1.04308e-07, -1.49012e-08, -1.11759e-08, 4.40196e-10, 2.50566e-10, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, -3.72529e-09, 2.10275e-09, -2.04636e-11, 1, 1, 1, 1, 0.4, 1, 9.31323e-10, 1.04308e-07, 0, 3.72529e-09, 5.23869e-10, -2.18279e-11, 1, 1, 1, 1, 0.57, 1, -1.85901e-09, -1.19209e-07, 4.47035e-08, 3.72529e-09, -1.27693e-09, -4.77485e-10, 1, 1, 1, 1, 0.8, 1, -1.22236e-09, 1.04308e-07, -1.49012e-08, -1.11759e-08, 4.40196e-10, 2.50566e-10, 1, 1, 1, 1 ) tracks/24/type = "transform" tracks/24/path = NodePath("Armature/Skeleton:spine_2") tracks/24/interp = 1 tracks/24/loop_wrap = true tracks/24/imported = false tracks/24/enabled = true tracks/24/keys = PoolRealArray( 0, 1, 1.86265e-09, 0, -1.49012e-08, 0.0169561, 0.0148773, 0.00977128, 0.999698, 1, 1, 1, 0.17, 1, 3.72527e-09, 0, 0, -0.0365102, -0.00486473, 0.00780236, 0.999291, 1, 1, 1, 0.4, 1, 7.45053e-09, 0, 0, 0.0315933, 0.00992299, 0.01339, 0.999362, 1, 1, 1, 0.57, 1, 1.13687e-13, 1.19209e-07, 0, -0.0294896, 0.00251986, 0.0110205, 0.999501, 1, 1, 1, 0.8, 1, 1.86265e-09, 0, -1.49012e-08, 0.0169561, 0.0148773, 0.00977128, 0.999698, 1, 1, 1 ) tracks/25/type = "transform" tracks/25/path = NodePath("Armature/Skeleton:spine_1") tracks/25/interp = 1 tracks/25/loop_wrap = true tracks/25/imported = false tracks/25/enabled = true tracks/25/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.00821903, 0.00817585, -0.0106581, 0.999876, 1, 1, 1, 0.17, 1, -2.32831e-10, 0, 0, 0.0600167, -0.0428336, -0.0129148, 0.997194, 1, 1, 1, 0.4, 1, -1.86265e-09, 5.96046e-08, 1.5134e-08, -0.0113714, 0.0018436, -0.0311176, 0.999449, 1, 1, 1, 0.57, 1, -1.39698e-09, -1.19209e-07, 2.32831e-10, 0.0458693, -0.00913103, -0.0188054, 0.998729, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.00821903, 0.00817585, -0.0106581, 0.999876, 1, 1, 1 ) tracks/26/type = "transform" tracks/26/path = NodePath("Armature/Skeleton:spine") tracks/26/interp = 1 tracks/26/loop_wrap = true tracks/26/imported = false tracks/26/enabled = true tracks/26/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, 0, -0.000940005, -0.0450452, 0.00322534, 0.998979, 1, 1, 1, 0.17, 1, 9.31323e-10, 0, 1.49012e-08, 0.047883, -0.0115261, -0.0111027, 0.998725, 1, 1, 1, 0.4, 1, 0, 5.96046e-08, 0, 0.00173592, -0.0305226, 0.0162586, 0.9994, 1, 1, 1, 0.57, 1, 9.31323e-10, 0, 1.49012e-08, 0.0556622, -0.0183222, -0.00966862, 0.998235, 1, 1, 1, 0.8, 1, 0, -5.96046e-08, 0, -0.000940005, -0.0450452, 0.00322534, 0.998979, 1, 1, 1 ) tracks/27/type = "transform" tracks/27/path = NodePath("Armature/Skeleton:pelvis") tracks/27/interp = 1 tracks/27/loop_wrap = true tracks/27/imported = false tracks/27/enabled = true tracks/27/keys = PoolRealArray( 0, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1, 0.17, 1, 0, 0.106293, -0.0122837, 0.106086, -0.00327941, 0.0127753, 0.994269, 1, 1, 1, 0.4, 1, 0, -0.065832, -0.0122838, 0.122639, -4.69166e-08, 1.82768e-07, 0.992451, 1, 1, 1, 0.57, 1, 0, 0.106293, -0.0122837, 0.106086, -0.00327941, 0.0127753, 0.994269, 1, 1, 1, 0.8, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1 ) tracks/28/type = "transform" tracks/28/path = NodePath("Armature/Skeleton:root") tracks/28/interp = 1 tracks/28/loop_wrap = true tracks/28/imported = false tracks/28/enabled = true tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.57, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 ) animation = ExtResource( 1 ) animation_fps = 30 start_frame_index = 0 keyframe/0/name = "" keyframe/0/animation_keyframe_index = 60 keyframe/0/next_keyframe = 1 keyframe/0/transition = 1.0 keyframe/0/time = 0.17 keyframe/0/method_name = "" keyframe/0/position = Vector2( 180, -40 ) keyframe/1/name = "" keyframe/1/animation_keyframe_index = 61 keyframe/1/next_keyframe = 2 keyframe/1/transition = 1.0 keyframe/1/time = 0.23 keyframe/1/method_name = "" keyframe/1/position = Vector2( 380, -40 ) keyframe/2/name = "" keyframe/2/animation_keyframe_index = 62 keyframe/2/next_keyframe = 3 keyframe/2/transition = 1.0 keyframe/2/time = 0.17 keyframe/2/method_name = "" keyframe/2/position = Vector2( 580, -40 ) keyframe/3/name = "" keyframe/3/animation_keyframe_index = 63 keyframe/3/next_keyframe = 4 keyframe/3/transition = 1.0 keyframe/3/time = 0.23 keyframe/3/method_name = "" keyframe/3/position = Vector2( 780, -40 ) keyframe/4/name = "" keyframe/4/animation_keyframe_index = 60 keyframe/4/next_keyframe = -1 keyframe/4/transition = 1.0 keyframe/4/time = 0.0 keyframe/4/method_name = "" keyframe/4/position = Vector2( 980, -40 )