[gd_resource type="ProceduralAnimation" load_steps=2 format=2] [ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1] [resource] length = 0.8 loop = true tracks/0/type = "transform" tracks/0/path = NodePath("Armature/Skeleton:right_foot") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = PoolRealArray( 0, 1, -5.58794e-09, -2.98023e-08, 0, 0.324867, 0.110128, 0.21751, 0.913796, 1, 1, 1, 0.17, 1, 3.72529e-09, -7.45058e-09, -2.98023e-08, 0.195172, -0.0119882, 0.135254, 0.971324, 1, 1, 1, 0.4, 1, 1.86265e-09, 0, 0, -0.0929132, -0.0629022, 0.159406, 0.980816, 1, 1, 1, 0.57, 1, 5.58794e-09, -5.96046e-08, 0, 0.249517, 0.041937, 0.194067, 0.947798, 1, 1, 1, 0.8, 1, -5.58794e-09, -2.98023e-08, 0, 0.324867, 0.110128, 0.21751, 0.913796, 1, 1, 1 ) tracks/1/type = "transform" tracks/1/path = NodePath("Armature/Skeleton:right_calf") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = 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= true tracks/5/keys = PoolRealArray( 0, 1, -5.96046e-08, -2.98023e-08, -5.96046e-08, -0.628072, 2.32824e-08, -1.30446e-08, 0.778155, 1, 1, 1, 0.17, 1, -1.19209e-07, 0, 1.19206e-07, -0.707106, -1.06886e-08, -9.18245e-10, 0.707108, 1, 1, 1, 0.4, 1, -5.96046e-08, -7.45058e-09, 2.98023e-08, -0.648141, -4.97962e-09, 9.71241e-09, 0.76152, 1, 1, 1, 0.57, 1, -2.3836e-07, 2.98023e-08, 1.3777e-08, -0.707106, -1.46227e-10, 3.93182e-10, 0.707108, 1, 1, 1, 0.8, 1, -5.96046e-08, -2.98023e-08, -5.96046e-08, -0.628072, 2.32824e-08, -1.30446e-08, 0.778155, 1, 1, 1 ) tracks/6/type = "transform" tracks/6/path = NodePath("Armature/Skeleton:left_fingers_base") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/imported = false tracks/6/enabled = true tracks/6/keys = PoolRealArray( 0, 1, -5.96046e-08, 0, -6.0536e-08, -0.274623, -9.04502e-08, -1.31111e-06, 0.961552, 1, 1, 1, 0.17, 1, 1.19209e-07, 0, 5.96046e-08, -0.428829, -7.78054e-07, -7.06448e-07, 0.903386, 1, 1, 1, 0.4, 1, 1.45519e-11, -4.47035e-08, 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tracks/12/loop_wrap = true tracks/12/imported = false tracks/12/enabled = true tracks/12/keys = PoolRealArray( 0, 1, -9.31323e-10, 1.04308e-07, 0, -3.72529e-09, 8.76753e-10, -1.00044e-11, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 3.72529e-09, 4.72937e-10, 9.12678e-10, 1, 1, 1, 1, 0.4, 1, -2.79397e-09, 1.04308e-07, 0, -1.86264e-08, 6.4756e-10, 2.36469e-10, 1, 1, 1, 1, 0.57, 1, 0, -1.19209e-07, -1.49012e-08, -3.72529e-09, -1.28057e-09, -4.62933e-10, 1, 1, 1, 1, 0.8, 1, -9.31323e-10, 1.04308e-07, 0, -3.72529e-09, 8.76753e-10, -1.00044e-11, 1, 1, 1, 1 ) tracks/13/type = "transform" tracks/13/path = NodePath("Armature/Skeleton:right_fingers_head") tracks/13/interp = 1 tracks/13/loop_wrap = true tracks/13/imported = false tracks/13/enabled = true tracks/13/keys = PoolRealArray( 0, 1, 1.78785e-07, 2.98023e-08, 5.82077e-11, -0.511012, 4.43061e-10, 1.20123e-08, 0.859574, 1, 1, 1, 0.17, 1, 5.96046e-08, 5.96046e-08, -2.97441e-08, -0.707104, -1.44264e-08, -3.56231e-08, 0.707109, 1, 1, 1, 0.4, 1, 1.1918e-07, 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) tracks/15/type = "transform" tracks/15/path = NodePath("Armature/Skeleton:right_thumb_head") tracks/15/interp = 1 tracks/15/loop_wrap = true tracks/15/imported = false tracks/15/enabled = true tracks/15/keys = PoolRealArray( 0, 1, -5.96046e-08, 0, 1.11759e-08, 1.14565e-08, 3.83174e-09, -0.157465, 0.987525, 1, 1, 1, 0.17, 1, 5.96046e-08, 5.96046e-08, 0, -4.65412e-09, -1.15076e-09, -0.261624, 0.96517, 1, 1, 1, 0.4, 1, 0, -2.04891e-08, -5.96046e-08, -5.67505e-09, 1.15619e-08, -0.394823, 0.918757, 1, 1, 1, 0.57, 1, 1.19209e-07, 0, -5.96083e-08, 1.07323e-08, 5.77519e-09, -0.261627, 0.965169, 1, 1, 1, 0.8, 1, -5.96046e-08, 0, 1.11759e-08, 1.14565e-08, 3.83174e-09, -0.157465, 0.987525, 1, 1, 1 ) tracks/16/type = "transform" tracks/16/path = NodePath("Armature/Skeleton:right_thumb_base") tracks/16/interp = 1 tracks/16/loop_wrap = true tracks/16/imported = false tracks/16/enabled = true tracks/16/keys = PoolRealArray( 0, 1, -1.19209e-07, -1.49012e-08, -2.09548e-08, -0.303913, 0.0446921, 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NodePath("Armature/Skeleton:right_upper_arm") tracks/19/interp = 1 tracks/19/loop_wrap = true tracks/19/imported = false tracks/19/enabled = true tracks/19/keys = PoolRealArray( 0, 1, -1.49012e-08, 2.23517e-08, 0, -0.467881, -0.190242, -0.127348, 0.853626, 0.999436, 0.997198, 1.00435, 0.17, 1, -2.98023e-08, 0, -2.38884e-07, -0.442162, -0.232604, -0.46435, 0.731278, 1.0025, 1.00078, 0.996441, 0.4, 1, -2.93367e-08, -7.45058e-09, -1.19675e-07, -0.520986, 0.217328, -0.213614, 0.797315, 0.999945, 0.995954, 1.00417, 0.57, 1, 5.96046e-08, -2.23517e-08, 0, -0.494432, 0.230099, -0.143252, 0.825876, 1.00026, 1.00337, 0.996328, 0.8, 1, -1.49012e-08, 2.23517e-08, 0, -0.467881, -0.190242, -0.127348, 0.853626, 0.999436, 0.997198, 1.00435 ) tracks/20/type = "transform" tracks/20/path = NodePath("Armature/Skeleton:right_clavicle") tracks/20/interp = 1 tracks/20/loop_wrap = true tracks/20/imported = false tracks/20/enabled = true tracks/20/keys = PoolRealArray( 0, 1, -2.8871e-08, -2.6077e-08, -2.38419e-07, -0.0635918, 0.0211595, -0.090956, 0.993597, 1, 1, 1, 0.17, 1, -2.98023e-08, 7.45058e-09, 0, -0.0382614, 0.0031323, -0.00805777, 0.99923, 1, 1, 1, 0.4, 1, 1.49012e-08, 3.72529e-09, -2.38419e-07, 0.0111828, 0.00495239, 0.141357, 0.989883, 1, 0.999999, 1, 0.57, 1, -8.9407e-08, -1.49012e-08, 0, -0.00247908, -0.017559, 0.173529, 0.984669, 1, 1, 1, 0.8, 1, -2.8871e-08, -2.6077e-08, -2.38419e-07, -0.0635918, 0.0211595, -0.090956, 0.993597, 1, 1, 1 ) tracks/21/type = "transform" tracks/21/path = NodePath("Armature/Skeleton:spine_2") tracks/21/interp = 1 tracks/21/loop_wrap = true tracks/21/imported = false tracks/21/enabled = true tracks/21/keys = PoolRealArray( 0, 1, -7.45035e-09, 0, -1.19209e-07, 0.0130128, 0.00236056, 0.00293238, 0.999908, 1, 1.00278, 1, 0.17, 1, -2.9802e-08, 1.19209e-07, -2.98023e-08, -0.0382086, 0.0275207, 0.0104463, 0.998836, 0.999991, 0.965717, 0.999748, 0.4, 1, -1.95575e-07, 1.19209e-07, 2.68221e-07, 0.0137518, 0.006142, 0.00290525, 0.999882, 1, 1.00312, 1, 0.57, 1, -3.72803e-09, 1.19209e-07, 5.96046e-08, -0.0382465, 0.014805, 0.0101731, 0.999107, 0.99999, 0.965717, 0.999749, 0.8, 1, -7.45035e-09, 0, -1.19209e-07, 0.0130128, 0.00236056, 0.00293238, 0.999908, 1, 1.00278, 1 ) tracks/22/type = "transform" tracks/22/path = NodePath("Armature/Skeleton:spine_1") tracks/22/interp = 1 tracks/22/loop_wrap = true tracks/22/imported = false tracks/22/enabled = true tracks/22/keys = PoolRealArray( 0, 1, 2.83937e-07, 0, -1.33878e-07, 0.0116951, 0.0144003, -0.00560287, 0.999812, 1, 1.01016, 1.00002, 0.17, 1, 6.50762e-08, 1.19209e-07, -2.38419e-07, 0.0566962, -0.040463, -0.0196535, 0.997378, 1.00003, 1.0497, 1.00032, 0.4, 1, -2.52621e-08, -5.96046e-08, -5.96046e-08, 0.00808491, 0.00517092, -0.00516972, 0.999941, 1, 1.00851, 1.00001, 0.57, 1, -6.64731e-08, -1.19209e-07, -1.18976e-07, 0.0568202, -0.0295761, -0.0193948, 0.997758, 1.00002, 1.0497, 1.00032, 0.8, 1, 2.83937e-07, 0, -1.33878e-07, 0.0116951, 0.0144003, -0.00560287, 0.999812, 1, 1.01016, 1.00002 ) tracks/23/type = "transform" tracks/23/path = NodePath("Armature/Skeleton:spine") tracks/23/interp = 1 tracks/23/loop_wrap = true tracks/23/imported = false tracks/23/enabled = true tracks/23/keys = PoolRealArray( 0, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00164333, -0.045049, 0.00168705, 0.998982, 1, 0.992109, 1, 0.17, 1, 1.86265e-09, 0, 4.47035e-08, 0.0497016, -0.0156595, -0.00880475, 0.998603, 1, 0.982334, 1, 0.4, 1, -2.91038e-11, 5.96046e-08, 1.49012e-08, -0.00421208, -0.0386883, 0.00182896, 0.999241, 1, 0.993023, 1, 0.57, 1, 1.86265e-09, 0, 4.47035e-08, 0.0496765, -0.0184357, -0.00894331, 0.998555, 1, 0.982334, 1, 0.8, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00164333, -0.045049, 0.00168705, 0.998982, 1, 0.992109, 1 ) tracks/24/type = "transform" tracks/24/path = NodePath("Armature/Skeleton:spine_control_lownoexp") tracks/24/interp = 1 tracks/24/loop_wrap = true tracks/24/imported = false tracks/24/enabled = true tracks/24/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1, 0.17, 1, 0, -1.49009e-08, 0, -0.0194753, 5.20516e-18, -1.16436e-10, 0.99981, 1, 1, 1, 0.4, 1, 0, -2.13163e-13, 0, -0.0194753, 8.43884e-23, -1.66565e-15, 0.99981, 1, 1, 1, 0.57, 1, 0, -1.49009e-08, 0, -0.0194753, 5.20516e-18, -1.16436e-10, 0.99981, 1, 1, 1, 0.8, 1, 0, 0, 0, -0.0194752, 0, 0, 0.99981, 1, 1, 1 ) tracks/25/type = "transform" tracks/25/path = NodePath("Armature/Skeleton:left_foot") tracks/25/interp = 1 tracks/25/loop_wrap = true tracks/25/imported = false tracks/25/enabled = true tracks/25/keys = PoolRealArray( 0, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1, 0.17, 1, -2.04891e-08, -5.21541e-08, 0, 0.178846, 0.0815532, -0.19994, 0.959889, 1, 1, 1, 0.4, 1, -5.58794e-09, -5.96046e-08, 2.98023e-08, -0.024772, 0.131338, -0.229516, 0.964085, 1, 1, 1, 0.57, 1, -9.31323e-09, -3.72529e-08, 2.98023e-08, 0.210633, -0.201288, -0.264237, 0.9194, 1, 1, 1, 0.8, 1, 9.31323e-09, 2.98023e-08, 0, -0.134982, -0.0112251, -0.191691, 0.972064, 1, 1, 1 ) tracks/26/type = "transform" tracks/26/path = NodePath("Armature/Skeleton:left_calf") tracks/26/interp = 1 tracks/26/loop_wrap = true tracks/26/imported = false tracks/26/enabled = true tracks/26/keys = PoolRealArray( 0, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998, 0.17, 1, 3.77186e-08, 5.96046e-08, -6.0536e-08, 0.300549, 3.60026e-06, 0.123459, 0.945742, 0.999992, 1.00001, 1, 0.4, 1, 1.53668e-08, 2.98023e-08, 0, 0.887799, 5.23757e-05, 0.364705, 0.280719, 0.999973, 1, 1.00002, 0.57, 1, 4.65661e-10, 2.98023e-08, -5.96046e-08, 0.641985, 1.65687e-05, 0.263721, 0.719935, 0.999985, 1.00001, 0.999999, 0.8, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998 ) tracks/27/type = "transform" tracks/27/path = NodePath("Armature/Skeleton:left_thigh") tracks/27/interp = 1 tracks/27/loop_wrap = true tracks/27/imported = false tracks/27/enabled = true tracks/27/keys = PoolRealArray( 0, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1, 0.17, 1, 0, -5.96046e-08, -1.49012e-08, 0.196038, 0.155843, 0.0850312, 0.964392, 0.999952, 0.999999, 1.00001, 0.4, 1, 7.45058e-09, 6.14673e-08, 4.65661e-10, -0.585479, 0.106491, -0.050432, 0.802079, 0.999974, 0.999982, 1, 0.57, 1, 0, -5.96046e-08, -1.49012e-08, -0.662868, 0.11816, -0.101947, 0.732292, 0.999959, 0.999989, 1.00001, 0.8, 1, 7.45058e-09, -1.19209e-07, 0, -0.0191252, 0.133554, 0.0305287, 0.990387, 0.999956, 1, 1 ) tracks/28/type = "transform" tracks/28/path = NodePath("Armature/Skeleton:pelvis") tracks/28/interp = 1 tracks/28/loop_wrap = true tracks/28/imported = false tracks/28/enabled = true tracks/28/keys = PoolRealArray( 0, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1, 0.17, 1, 0, 0.106293, -0.0122837, 0.106086, -0.00327941, 0.0127753, 0.994269, 1, 1, 1, 0.4, 1, 0, -0.065832, -0.0122838, 0.122639, -4.69166e-08, 1.82768e-07, 0.992451, 1, 1, 1, 0.57, 1, 0, 0.106293, -0.0122837, 0.106086, -0.00327941, 0.0127753, 0.994269, 1, 1, 1, 0.8, 1, 0, -0.0658345, -0.0122838, 0.118299, 0, 0, 0.992978, 1, 1, 1 ) tracks/29/type = "transform" tracks/29/path = NodePath("Armature/Skeleton:root") tracks/29/interp = 1 tracks/29/loop_wrap = true tracks/29/imported = false tracks/29/enabled = true tracks/29/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.57, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 ) tracks/30/type = "transform" tracks/30/path = NodePath("Armature/Skeleton:spine_control_highnoexp") tracks/30/interp = 1 tracks/30/loop_wrap = true tracks/30/imported = false tracks/30/enabled = true tracks/30/keys = PoolRealArray( 0, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.17, 1, 0.0004594, -0.168986, 0.0761716, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.4, 1, -0.000150655, -0.121574, -0.081513, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.57, 1, 0.0004594, -0.168986, 0.0761716, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.8, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1 ) animation = ExtResource( 1 ) animation_fps = 30 start_frame_index = 0 keyframe/0/name = "" keyframe/0/animation_keyframe_index = 60 keyframe/0/next_keyframe = 1 keyframe/0/transition = 1.0 keyframe/0/time = 0.17 keyframe/0/position = Vector2( 180, -40 ) keyframe/1/name = "" keyframe/1/animation_keyframe_index = 61 keyframe/1/next_keyframe = 2 keyframe/1/transition = 1.0 keyframe/1/time = 0.23 keyframe/1/position = Vector2( 380, -40 ) keyframe/2/name = "" keyframe/2/animation_keyframe_index = 62 keyframe/2/next_keyframe = 3 keyframe/2/transition = 1.0 keyframe/2/time = 0.17 keyframe/2/position = Vector2( 580, -40 ) keyframe/3/name = "" keyframe/3/animation_keyframe_index = 63 keyframe/3/next_keyframe = 4 keyframe/3/transition = 1.0 keyframe/3/time = 0.23 keyframe/3/position = Vector2( 780, -40 ) keyframe/4/name = "" keyframe/4/animation_keyframe_index = 60 keyframe/4/next_keyframe = -1 keyframe/4/transition = 1.0 keyframe/4/time = 0.0 keyframe/4/position = Vector2( 980, -40 )