[gd_resource type="PropData" load_steps=4 format=2] [ext_resource path="res://data/character_models/upperarm.dae" type="MeshDataResource" id=1] [ext_resource path="res://data/voxel_textures/test_brick_albedo.png" type="Texture" id=2] [sub_resource type="PropDataMesh" id=1] mesh = ExtResource( 1 ) texture = ExtResource( 2 ) snap_to_mesh = false snap_axis = Vector3( 0, -1, 0 ) [resource] resource_name = "adad" props = [ SubResource( 1 ) ]