export SCONS_CACHE=~/.scons_cache export SCONS_CACHE_LIMIT=5000 cd ./engine scons -j6 p=iphone tools=no target=release_debug arch=arm entities_2d=no module_arkit_enabled=no game_center=no scons -j6 p=iphone tools=no target=release_debug arch=arm64 entities_2d=no module_arkit_enabled=no game_center=no lipo -create bin/libgodot.iphone.opt.debug.arm.a bin/libgodot.iphone.opt.debug.arm64.a -output bin/libgodot.iphone.debug.fat.a rm bin/ios_xcode/libgodot.iphone.debug.fat.a cp bin/libgodot.iphone.debug.fat.a bin/ios_xcode/libgodot.iphone.debug.fat.a rm bin/iphone.zip cd bin/ios_xcode zip -r -X ../iphone.zip . cd .. cd .. cd ..