tool extends EditorSpatialGizmoPlugin const MDIGizmo = preload("res://addons/mesh_data_resource_editor/MIDGizmo.gd") func _init(): create_material("main", Color(1, 0, 0)) create_handle_material("handles") func get_name(): return "MDIGizmo" func get_priority(): return 100 func create_gizmo(spatial): if spatial is MeshDataInstance: print("new gizmo") return MDIGizmo.new() else: return null