[gd_resource type="ModelVisualEntry" load_steps=3 format=2]

[ext_resource path="res://modules/species/Human/Female/character_textures/100_seamless/armor_red_scarf_v3.png" type="Texture" id=1]
[ext_resource path="res://modules/species/Human/Female/character_models/huf_spine2.gltf" type="MeshDataResource" id=2]

[resource]
entity_type = 1
bone = 4
group = 1
entry_0/mesh = ExtResource( 2 )
entry_0/texture = ExtResource( 1 )