[gd_resource type="VoxelSurfaceMerger" load_steps=2 format=2] [ext_resource path="res://data/voxel_textures/stone_dungeon_1_albedo.png" type="Texture" id=1] [resource] resource_name = "Dungeon Stone" id = 4 voxel_name = "Dungeon Stone" texture_top = ExtResource( 1 ) texture_bottom = ExtResource( 1 ) texture_side = ExtResource( 1 )