[gd_scene load_steps=4 format=2] [ext_resource path="res://models/collections/low_poly_rpg_item_collection_3/t1.tres" type="MeshDataResource" id=1] [ext_resource path="res://models/collections/low_poly_rpg_item_collection_3/tree256.png" type="Texture" id=2] [sub_resource type="SpatialMaterial" id=2] albedo_texture = ExtResource( 2 ) [node name="Spatial" type="Spatial"] [node name="MeshDataInstance" type="MeshDataInstance" parent="."] mesh_data = ExtResource( 1 ) texture = ExtResource( 2 ) material = SubResource( 2 )