[gd_resource type="VoxelSurfaceMerger" load_steps=2 format=2]

[ext_resource path="res://data/voxel_textures/stone_dungeon_1_albedo.png" type="Texture" id=1]

[resource]
resource_name = "Dungeon Stone"
id = 4
voxel_name = "Dungeon Stone"
texture_top = ExtResource( 1 )
texture_bottom = ExtResource( 1 )
texture_side = ExtResource( 1 )