[gd_scene load_steps=5 format=2] [ext_resource path="res://modules/planets/test_planet/voxel_library/textures/stone_dungeon_1_albedo.png" type="Texture" id=4] [ext_resource path="res://modules/core_models/wall_zn.gltf" type="MeshDataResource" id=5] [ext_resource path="res://test_rooms/test2_tiledwalldata.tres" type="TiledWallData" id=10] [sub_resource type="SpatialMaterial" id=3] albedo_texture = ExtResource( 4 ) [node name="Room" type="Room"] points = PoolVector3Array( -0.01, 3.01, -4.29, -0.01, 2.255, -4.29, 1.66333, 0.745, -6.01, 1.66333, 3.01, -6.01, -0.01, 3.01, -3.43, -0.01, -0.01, -4.29, 1.66333, -0.01, -6.01, 3.33667, 0.745, -6.01, 3.33667, 3.01, -6.01, 2.5, 0.745, -6.01, 3.33667, -0.01, -6.01, 5.01, -0.01, -3.43, 5.01, 3.01, -3.43, -0.01, -0.01, -2.57, -0.01, 3.01, -2.57, 1.66333, 1.5, 0.00999975, 1.66333, -0.01, 0.00999975, 1.66333, 3.01, 0.00999975, 1.66333, 2.255, 0.00999975, 3.33667, 0.745, 0.00999975, 3.33667, 1.5, 0.00999975, 3.33667, 3.01, 0.00999975, 5.01, 0.745, -1.71, 5.01, -0.01, -1.71, 3.33667, -0.01, 0.00999975, 5.01, -0.01, -2.57, 2.5, -0.01, 0.00999975, 5.01, 2.255, -1.71, 5.01, 3.01, -1.71, 5.01, 3.01, -2.57, 2.5, 0.745, 0.00999975 ) [node name="Floor" type="TiledWall" parent="."] transform = Transform( -1, 0, 3.17865e-08, -3.17865e-08, -5.96046e-08, -1, 2.66454e-15, -1, 5.96046e-08, 5, 0, 0 ) width = 5 heigth = 6 data = ExtResource( 10 ) [node name="Ceiling" type="TiledWall" parent="."] transform = Transform( -1, 0, 3.17865e-08, 3.17865e-08, 5.96046e-08, 1, -1.77636e-15, 1, -5.96046e-08, 5, 3, -6 ) width = 5 heigth = 6 data = ExtResource( 10 ) collision = false [node name="wallzp" type="Spatial" parent="."] [node name="WallZN2" type="TiledWall" parent="wallzp"] transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 0, 0, 0 ) width = 2 heigth = 3 data = ExtResource( 10 ) [node name="WallZN3" type="TiledWall" parent="wallzp"] transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 3, 0, 0 ) width = 2 heigth = 3 data = ExtResource( 10 ) [node name="Portal" type="Portal" parent="wallzp"] transform = Transform( -1, 0, -9.61651e-07, 0, 1, 0, 9.61651e-07, 0, -1, 2, 1, 0 ) points = PoolVector2Array( -1, 1, -1, -1, 0, -1, 0, 1 ) [node name="wallsegment3" type="Spatial" parent="wallzp"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0 ) [node name="MeshDataInstance3" type="MeshDataInstance" parent="wallzp/wallsegment3"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 ) mesh_data = ExtResource( 5 ) texture = ExtResource( 4 ) material = SubResource( 3 ) [node name="wallzp2" type="Spatial" parent="."] transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 5, 0, -6 ) [node name="WallZN2" type="TiledWall" parent="wallzp2"] transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 0, 0, 0 ) width = 2 heigth = 3 data = ExtResource( 10 ) [node name="WallZN3" type="TiledWall" parent="wallzp2"] transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 3, 0, 0 ) width = 2 heigth = 3 data = ExtResource( 10 ) [node name="Portal" type="Portal" parent="wallzp2"] transform = Transform( -1, 0, -9.61651e-07, 0, 1, 0, 9.61651e-07, 0, -1, 2, 1, 0 ) points = PoolVector2Array( -1, 1, -1, -1, 0, -1, 0, 1 ) [node name="wallsegment3" type="Spatial" parent="wallzp2"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0 ) [node name="MeshDataInstance3" type="MeshDataInstance" parent="wallzp2/wallsegment3"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 ) mesh_data = ExtResource( 5 ) texture = ExtResource( 4 ) material = SubResource( 3 ) [node name="wallzp3" type="Spatial" parent="."] transform = Transform( 1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, 0, 0, -6 ) [node name="WallZN2" type="TiledWall" parent="wallzp3"] transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 0, 0, 0 ) width = 2 heigth = 3 data = ExtResource( 10 ) [node name="WallZN3" type="TiledWall" parent="wallzp3"] transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 3, 0, 0 ) width = 3 heigth = 3 data = ExtResource( 10 ) [node name="Portal" type="Portal" parent="wallzp3"] transform = Transform( -1, 0, -9.61651e-07, 0, 1, 0, 9.61651e-07, 0, -1, 2, 1, 0 ) points = PoolVector2Array( -1, 1, -1, -1, 0, -1, 0, 1 ) [node name="wallsegment3" type="Spatial" parent="wallzp3"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0 ) [node name="MeshDataInstance3" type="MeshDataInstance" parent="wallzp3/wallsegment3"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 ) mesh_data = ExtResource( 5 ) texture = ExtResource( 4 ) material = SubResource( 3 ) [node name="wallzp4" type="Spatial" parent="."] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 5, 0, 0 ) [node name="WallZN2" type="TiledWall" parent="wallzp4"] transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 0, 0, 0 ) width = 2 heigth = 3 data = ExtResource( 10 ) [node name="WallZN3" type="TiledWall" parent="wallzp4"] transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 3, 0, 0 ) width = 3 heigth = 3 data = ExtResource( 10 ) [node name="Portal" type="Portal" parent="wallzp4"] transform = Transform( -1, 0, -9.61651e-07, 0, 1, 0, 9.61651e-07, 0, -1, 2, 1, 0 ) points = PoolVector2Array( -1, 1, -1, -1, 0, -1, 0, 1 ) [node name="wallsegment3" type="Spatial" parent="wallzp4"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0 ) [node name="MeshDataInstance3" type="MeshDataInstance" parent="wallzp4/wallsegment3"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 ) mesh_data = ExtResource( 5 ) texture = ExtResource( 4 ) material = SubResource( 3 )