ARG img_version FROM godot-osx:${img_version} ENV IOS_SDK=14.4 RUN dnf -y install --setopt=install_weak_deps=False \ automake autoconf clang gcc gcc-c++ gcc-objc gcc-objc++ cmake libicu-devel libtool libxml2-devel llvm-devel openssl-devel perl python yasm && \ git clone --progress https://github.com/tpoechtrager/cctools-port.git && \ cd /root/cctools-port && \ git checkout 236a426c1205a3bfcf0dbb2e2faf2296f0a100e5 && \ # arm64 device usage_examples/ios_toolchain/build.sh /root/files/iPhoneOS${IOS_SDK}.sdk.tar.xz arm64 && \ mkdir -p /root/ioscross/arm64 && \ mv usage_examples/ios_toolchain/target/* /root/ioscross/arm64 && \ mkdir /root/ioscross/arm64/usr && \ ln -s /root/ioscross/arm64/bin /root/ioscross/arm64/usr/bin && \ # arm64 simulator # Disabled for now as it doesn't work with cctools-port and current LLVM: # Cf. https://github.com/tpoechtrager/cctools-port/issues/102 #sed -i 's/miphoneos-version-min/mios-simulator-version-min/g' usage_examples/ios_toolchain/wrapper.c && \ #usage_examples/ios_toolchain/build.sh /root/files/iPhoneSimulator${IOS_SDK}.sdk.tar.xz arm64 && \ #mkdir -p /root/ioscross/arm64_sim && \ #mv usage_examples/ios_toolchain/target/* /root/ioscross/arm64_sim && \ #mkdir /root/ioscross/arm64_sim/usr && \ #ln -s /root/ioscross/arm64_sim/bin /root/ioscross/arm64_sim/usr/bin && \ # x86_64 simulator sed -i 's#^TRIPLE=.*#TRIPLE="x86_64-apple-darwin11"#' usage_examples/ios_toolchain/build.sh && \ usage_examples/ios_toolchain/build.sh /root/files/iPhoneSimulator${IOS_SDK}.sdk.tar.xz x86_64 && \ mkdir -p /root/ioscross/x86_64_sim && \ mv usage_examples/ios_toolchain/target/* /root/ioscross/x86_64_sim && \ mkdir /root/ioscross/x86_64_sim/usr && \ ln -s /root/ioscross/x86_64_sim/bin /root/ioscross/x86_64_sim/usr/bin ENV OSXCROSS_IOS=not_nothing ENV IOSCROSS_ROOT=/root/ioscross ENV PATH="/root/ioscross/arm64/bin:/root/ioscross/arm64_sim/bin:/root/ioscross/x86_64_sim/bin:${PATH}" # Until we can build the cross-compiler, we include a pre-made build in the container. RUN mkdir -p /root/aot-compilers/iphone-arm64 && \ curl -LO https://github.com/godotengine/godot-mono-builds/releases/download/release-c3a9d31/ios-cross-arm64.zip && \ dnf -y install --setopt=install_weak_deps=False p7zip && \ 7za e ios-cross-arm64.zip ios-cross-arm64-release/bin/aarch64-apple-darwin-mono-sgen -o/root/aot-compilers/iphone-arm64 && \ rm ios-cross-arm64.zip CMD /bin/bash