[gd_resource type="TerrainLevelGenerator" load_steps=3 format=2] [ext_resource path="res://worlds/test_world/test_world.tres" type="Resource" id=1] [ext_resource path="res://scripts/world_generators/TerrainWorldGenerator.gd" type="Script" id=2] [resource] script = ExtResource( 2 ) _level_seed = 0 _spawn_mobs = true world_gen_world = ExtResource( 1 )