#!/bin/bash set -e project_root=$(pwd) rm -Rf ./release mkdir release cd export rm -Rf broken_seals_full_source rm -Rf broken_seals_game_source mkdir broken_seals_full_source mkdir broken_seals_game_source python ../tools/copy_repos.py ../ ./broken_seals_full_source python ../tools/copy_repos.py ../game/ ./broken_seals_game_source zip ../release/broken_seals_android_debug.zip ./broken_seals_android_debug/* zip ../release/broken_seals_android_release.zip ./broken_seals_android_release/* zip ../release/broken_seals_javascript.zip ./broken_seals_javascript/* zip ../release/broken_seals_linux.zip ./broken_seals_linux/* zip ../release/broken_seals_windows.zip ./broken_seals_windows/* zip ../release/broken_seals_pi4.zip ./broken_seals_pi4/* zip ../release/editor_windows.zip ./godot.bs.windows.opt.tools.64.exe zip ../release/editor_linux.zip ./godot.bs.x11.opt.tools.64 zip ../release/editor_pi4.zip ./godot.bs.x11.pi4.opt.tools.32 zip ../release/export_templates.zip ./export_templates/* zip -r ../release/broken_seals_full_source.zip ./broken_seals_full_source/* zip -r ../release/broken_seals_game_source.zip ./broken_seals_game_source/* cd ..