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Fix face deletion in mdr'es when more that one face is selected.
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@ -1214,9 +1214,16 @@ func delete_selected() -> void:
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var orig_arr = copy_arrays(_mdr.array)
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var triangle_indexes : Array = Array()
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for sp in _selected_points:
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var triangle_index : int = find_first_triangle_index_for_face(sp)
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triangle_indexes.append(triangle_index)
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#delete in reverse triangle index order
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triangle_indexes.sort()
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for i in range(triangle_indexes.size() - 1, -1, -1):
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var triangle_index : int = triangle_indexes[i]
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MDRMeshUtils.remove_triangle(_mdr, triangle_index)
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add_mesh_change_undo_redo(orig_arr, _mdr.array, "Delete")
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