From f22ac374aae1757eb25b9a7b174e76e76ede784d Mon Sep 17 00:00:00 2001 From: Relintai Date: Sun, 9 Jan 2022 23:22:49 +0100 Subject: [PATCH] Style. --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index d22b6238..3fad9dbb 100644 --- a/README.md +++ b/README.md @@ -21,12 +21,13 @@ This project uses a custom version of ![godot (3.x branch)](https://github.com/g As stated in the opening section the project uses a custom version of the godot engine. The project's workflow has been set up so you can easily compile this version for yourself if you want to. + See the [Compiling](#compiling) section if you want to know how to do this. ### Engine Currently [my fork](https://github.com/Relintai/godot) of godot is used as a base for the engine (3.x). \ -This contains a port of TokageItLab's SkeletonEditor pr (https://github.com/godotengine/godot/pull/45699).\ +This contains a port of [TokageItLab's SkeletonEditor pr](https://github.com/godotengine/godot/pull/45699).\ The original godot source will likely work too if you want that for some reason. Also the engine needs to have some engine modules built in. For example: