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Renamed the spider to arachnid.
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parent
0d50f63a9b
commit
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@ -1,17 +1,17 @@
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[gd_scene load_steps=17 format=2]
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[ext_resource path="res://models/entities/spider/lower_leg.tres" type="MeshDataResource" id=1]
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[ext_resource path="res://models/entities/spider/spider_base_chitin_albedo.png" type="Texture" id=2]
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[ext_resource path="res://models/entities/spider/upper_leg.tres" type="MeshDataResource" id=3]
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[ext_resource path="res://models/entities/arachnid/lower_leg.tres" type="MeshDataResource" id=1]
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[ext_resource path="res://models/entities/arachnid/spider_base_chitin_albedo.png" type="Texture" id=2]
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[ext_resource path="res://models/entities/arachnid/upper_leg.tres" type="MeshDataResource" id=3]
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[ext_resource path="res://worlds/test_world/environments/default_env.tres" type="Environment3D" id=4]
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[ext_resource path="res://textures/world/grass/grass_albedo.png" type="Texture" id=5]
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[ext_resource path="res://models/entities/spider/fang2.tres" type="MeshDataResource" id=6]
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[ext_resource path="res://models/entities/spider/fang1.tres" type="MeshDataResource" id=7]
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[ext_resource path="res://models/entities/spider/head.tres" type="MeshDataResource" id=8]
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[ext_resource path="res://models/entities/spider/thorax.tres" type="MeshDataResource" id=9]
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[ext_resource path="res://models/entities/spider/abdomen.tres" type="MeshDataResource" id=10]
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[ext_resource path="res://models/entities/spider/leg_thorax.tres" type="MeshDataResource" id=11]
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[ext_resource path="res://models/entities/spider/Legs.tscn" type="PackedScene" id=12]
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[ext_resource path="res://models/entities/arachnid/fang2.tres" type="MeshDataResource" id=6]
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[ext_resource path="res://models/entities/arachnid/fang1.tres" type="MeshDataResource" id=7]
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[ext_resource path="res://models/entities/arachnid/head.tres" type="MeshDataResource" id=8]
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[ext_resource path="res://models/entities/arachnid/thorax.tres" type="MeshDataResource" id=9]
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[ext_resource path="res://models/entities/arachnid/abdomen.tres" type="MeshDataResource" id=10]
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[ext_resource path="res://models/entities/arachnid/leg_thorax.tres" type="MeshDataResource" id=11]
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[ext_resource path="res://models/entities/arachnid/Legs.tscn" type="PackedScene" id=12]
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[sub_resource type="SpatialMaterial" id=1]
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flags_vertex_lighting = true
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@ -1,9 +1,9 @@
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://models/entities/spider/spider_base_chitin_albedo.png" type="Texture" id=1]
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[ext_resource path="res://models/entities/spider/lower_leg.tres" type="MeshDataResource" id=2]
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[ext_resource path="res://models/entities/spider/upper_leg.tres" type="MeshDataResource" id=3]
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[ext_resource path="res://models/entities/spider/leg_thorax.tres" type="MeshDataResource" id=4]
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[ext_resource path="res://models/entities/arachnid/spider_base_chitin_albedo.png" type="Texture" id=1]
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[ext_resource path="res://models/entities/arachnid/lower_leg.tres" type="MeshDataResource" id=2]
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[ext_resource path="res://models/entities/arachnid/upper_leg.tres" type="MeshDataResource" id=3]
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[ext_resource path="res://models/entities/arachnid/leg_thorax.tres" type="MeshDataResource" id=4]
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[sub_resource type="SpatialMaterial" id=1]
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flags_vertex_lighting = true
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6
game/models/entities/arachnid/leg_thorax.tres
Normal file
6
game/models/entities/arachnid/leg_thorax.tres
Normal file
@ -0,0 +1,6 @@
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[gd_resource type="MeshDataResource" format=2]
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[resource]
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aabb = AABB( -0.0487997, 0.0194644, 0, 0.1054, 0.44275, 0 )
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seams = PoolIntArray( 2, 6, 2, 3, 6, 7, 4, 5, 0, 1, 5, 6, 1, 2 )
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Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
@ -2,15 +2,15 @@
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importer="texture"
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type="StreamTexture"
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path="res://.import/spider_base_chitin_albedo.png-a0eaebc9b4a180364bbc2303d91b71d8.stex"
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path="res://.import/spider_base_chitin_albedo.png-75d36bbc278f2c3fb5ce95a40e079542.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://models/entities/spider/spider_base_chitin_albedo.png"
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dest_files=[ "res://.import/spider_base_chitin_albedo.png-a0eaebc9b4a180364bbc2303d91b71d8.stex" ]
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source_file="res://models/entities/arachnid/spider_base_chitin_albedo.png"
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dest_files=[ "res://.import/spider_base_chitin_albedo.png-75d36bbc278f2c3fb5ce95a40e079542.stex" ]
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[params]
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@ -1,6 +0,0 @@
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[gd_resource type="MeshDataResource" format=2]
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[resource]
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array = [ PoolVector3Array( -0.0487997, 0.0194644, 0.04675, -0.0487997, 0.252214, 0.04675, 0.0566003, 0.252214, 0.04675, 0.0566003, 0.0194644, 0.04675, -0.0487997, 0.0194644, -0.04675, -0.0487997, 0.252214, -0.04675, 0.0566003, 0.252214, -0.04675, 0.0566003, 0.0194644, -0.04675, -0.0487997, 0.252214, 0.04675, 0.0566003, 0.252214, 0.04675, 0.0566003, 0.252214, 0.04675, -0.0487997, 0.252214, -0.04675, 0.0566003, 0.252214, -0.04675, 0.0566003, 0.252214, -0.04675 ), PoolVector3Array( 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, -1, 0, 0, -1, 0, 0, -1 ), null, null, PoolVector2Array( 0.5, 0.422342, 0.5, 0.0357144, 0.644716, 0.0357143, 0.644716, 0.422342, 0.5, 0.577658, 0.5, 0.964286, 0.644716, 0.964286, 0.644716, 0.577658, 0.18043, 0.422342, 0.964286, 0.422342, 0.0357143, 0.422342, 0.18043, 0.577658, 0.964286, 0.577658, 0.0357143, 0.577658 ), null, null, null, PoolIntArray( 0, 1, 2, 2, 3, 0, 4, 6, 5, 4, 7, 6, 3, 9, 12, 12, 7, 3, 0, 11, 8, 0, 4, 11, 8, 11, 13, 13, 10, 8, 0, 7, 4, 0, 3, 7 ) ]
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aabb = AABB( -0.0487997, 0.0194644, 0, 0.1054, 0.23275, 0 )
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seams = PoolIntArray( 2, 6, 2, 3, 6, 7, 4, 5, 0, 1, 5, 6, 1, 2 )
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