mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-10 08:42:11 +01:00
Update ESS (and the engine) to the latest, to get the stat reworks.
This commit is contained in:
parent
0f4093fc44
commit
d12d58d61b
2
HEADS
2
HEADS
@ -1 +1 @@
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||||
{"engine": {"3.2": "c8ea7798483bedfee333d5493de540509bd3e243", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "97f10512f8832394389e1109154b8af34a2ef2c6"}, "entity_spell_system": {"master": "94d2ddf73b4d0adad1afc94615ac840531f72565"}, "ui_extensions": {"master": "6fe4f69fea8d71043b08d959b8085404c9c4fe47"}, "voxelman": {"master": "19f3c1f8ff34331a2f1bedf260637e415b3df7d0"}, "texture_packer": {"master": "b29b499adf570aa7f85af69ef080ff0d5e04afae"}, "fastnoise": {"master": "d0e3f1c759332cf0d9a5d7e0e71d0b0278310651"}, "mesh_data_resource": {"master": "4ee946963a16bbfdb4dbb5df52134d22aa168041"}, "procedural_animations": {"master": "9ae56c17230ba9c6160777650b2b89eecdc8df9e"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}, "fast_quadratic_mesh_simplifier": {"master": "f6d3d65cc6ce4dddfc68054164feec1f612ecd1f"}, "props": {"master": "b2bcb5ea6469b19298cd849c1232ddb5ad26f71c"}}
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{"engine": {"3.2": "8426ed2650ac740796a19d4a28a453db539c0fff", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "97f10512f8832394389e1109154b8af34a2ef2c6"}, "entity_spell_system": {"master": "f92758ce3df3c72a836dc259812f1083864dc542"}, "ui_extensions": {"master": "6fe4f69fea8d71043b08d959b8085404c9c4fe47"}, "voxelman": {"master": "19f3c1f8ff34331a2f1bedf260637e415b3df7d0"}, "texture_packer": {"master": "b29b499adf570aa7f85af69ef080ff0d5e04afae"}, "fastnoise": {"master": "d0e3f1c759332cf0d9a5d7e0e71d0b0278310651"}, "mesh_data_resource": {"master": "4ee946963a16bbfdb4dbb5df52134d22aa168041"}, "procedural_animations": {"master": "9ae56c17230ba9c6160777650b2b89eecdc8df9e"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}, "fast_quadratic_mesh_simplifier": {"master": "f6d3d65cc6ce4dddfc68054164feec1f612ecd1f"}, "props": {"master": "b2bcb5ea6469b19298cd849c1232ddb5ad26f71c"}}
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@ -15,179 +15,6 @@ stamina = 5
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intellect = 3
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spirit = 5
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[sub_resource type="StatDataEntry" id=2]
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base = 5.0
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[sub_resource type="StatDataEntry" id=3]
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stat_id = 12
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[sub_resource type="StatDataEntry" id=4]
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stat_id = 13
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[sub_resource type="StatDataEntry" id=5]
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stat_id = 19
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[sub_resource type="StatDataEntry" id=6]
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stat_id = 34
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[sub_resource type="StatDataEntry" id=7]
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stat_id = 21
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[sub_resource type="StatDataEntry" id=8]
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stat_id = 24
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[sub_resource type="StatDataEntry" id=9]
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stat_id = 38
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[sub_resource type="StatDataEntry" id=10]
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stat_id = 36
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[sub_resource type="StatDataEntry" id=11]
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stat_id = 31
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[sub_resource type="StatDataEntry" id=12]
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stat_id = 32
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[sub_resource type="StatDataEntry" id=13]
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stat_id = 8
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base = 1.5
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[sub_resource type="StatDataEntry" id=14]
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stat_id = 9
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[sub_resource type="StatDataEntry" id=15]
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stat_id = 10
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[sub_resource type="StatDataEntry" id=16]
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stat_id = 25
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[sub_resource type="StatDataEntry" id=17]
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stat_id = 5
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[sub_resource type="StatDataEntry" id=18]
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stat_id = 28
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[sub_resource type="StatDataEntry" id=19]
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stat_id = 3
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base = 5.0
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[sub_resource type="StatDataEntry" id=20]
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stat_id = 33
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[sub_resource type="StatDataEntry" id=21]
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stat_id = 6
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[sub_resource type="StatDataEntry" id=22]
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stat_id = 15
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[sub_resource type="StatDataEntry" id=23]
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stat_id = 16
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[sub_resource type="StatDataEntry" id=24]
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stat_id = 26
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[sub_resource type="StatDataEntry" id=25]
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stat_id = 22
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[sub_resource type="StatDataEntry" id=26]
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stat_id = 30
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[sub_resource type="StatDataEntry" id=27]
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stat_id = 20
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[sub_resource type="StatDataEntry" id=28]
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stat_id = 39
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[sub_resource type="StatDataEntry" id=29]
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stat_id = 11
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[sub_resource type="StatDataEntry" id=30]
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stat_id = 29
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[sub_resource type="StatDataEntry" id=31]
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stat_id = 35
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[sub_resource type="StatDataEntry" id=32]
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stat_id = 6
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base = 4.2
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[sub_resource type="StatDataEntry" id=33]
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stat_id = 17
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[sub_resource type="StatDataEntry" id=34]
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stat_id = 18
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[sub_resource type="StatDataEntry" id=35]
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stat_id = 27
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[sub_resource type="StatDataEntry" id=36]
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stat_id = 23
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[sub_resource type="StatDataEntry" id=37]
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stat_id = 14
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[sub_resource type="StatDataEntry" id=38]
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stat_id = 4
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base = 4.0
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[sub_resource type="StatDataEntry" id=39]
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stat_id = 2
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base = 6.0
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[sub_resource type="StatDataEntry" id=40]
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stat_id = 1
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base = 5.0
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[sub_resource type="StatDataEntry" id=41]
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stat_id = 37
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[sub_resource type="StatDataEntry" id=42]
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stat_id = 40
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[sub_resource type="StatData" id=43]
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level_stat_data = SubResource( 1 )
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stat/agility = SubResource( 2 )
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stat/strength = SubResource( 40 )
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stat/stamina = SubResource( 39 )
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stat/intellect = SubResource( 19 )
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stat/spirit = SubResource( 38 )
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stat/health = SubResource( 17 )
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stat/mana = SubResource( 21 )
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stat/speed = SubResource( 32 )
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stat/global_cooldown = SubResource( 13 )
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stat/haste = SubResource( 14 )
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stat/haste_rating = SubResource( 15 )
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stat/resilience = SubResource( 29 )
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stat/armor = SubResource( 3 )
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stat/attack_power = SubResource( 4 )
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stat/spell_power = SubResource( 37 )
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stat/melee_crit = SubResource( 22 )
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stat/melee_crit_bonus = SubResource( 23 )
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stat/spell_crit = SubResource( 33 )
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stat/spell_crit_bonus = SubResource( 34 )
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stat/block = SubResource( 5 )
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stat/parry = SubResource( 27 )
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stat/damage_reduction = SubResource( 7 )
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stat/melee_damage_reduction = SubResource( 25 )
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stat/spell_damage_reduction = SubResource( 36 )
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stat/damage_taken = SubResource( 8 )
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stat/heal_taken = SubResource( 16 )
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stat/melee_damage = SubResource( 24 )
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stat/spell_damage = SubResource( 35 )
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stat/holy_resist = SubResource( 18 )
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stat/shadow_resist = SubResource( 30 )
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stat/nature_resist = SubResource( 26 )
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stat/fire_resist = SubResource( 11 )
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stat/frost_resist = SubResource( 12 )
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stat/lightning_resist = SubResource( 20 )
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stat/chaos_resist = SubResource( 6 )
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stat/silence_resist = SubResource( 31 )
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stat/fear_resist = SubResource( 10 )
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stat/stun_resist = SubResource( 41 )
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stat/energy = SubResource( 9 )
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stat/rage = SubResource( 28 )
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stat/xp_rate = SubResource( 42 )
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[resource]
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resource_name = "Elementalist"
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id = 2
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@ -1,4 +1,4 @@
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[gd_resource type="EntityData" load_steps=49 format=2]
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[gd_resource type="EntityData" load_steps=8 format=2]
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[ext_resource path="res://modules/core/crafting/2_chest_of_the_infinite_wisdom.tres" type="CraftRecipe" id=1]
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[ext_resource path="res://modules/entity_classes/naturalist/1_naturalist.tres" type="EntityClassData" id=2]
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@ -6,186 +6,22 @@
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[ext_resource path="res://scripts/entities/EntityDataGD.gd" type="Script" id=4]
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[ext_resource path="res://modules/core/crafting/1_test_craft.tres" type="CraftRecipe" id=5]
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[sub_resource type="SimpleLevelStatData" id=43]
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agility = 3
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strength = 4
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stamina = 5
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intellect = 6
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spirit = 4
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[sub_resource type="SimpleLevelStatData" id=1]
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agility = 4
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strength = 3
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stamina = 6
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intellect = 5
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spirit = 3
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[sub_resource type="StatDataEntry" id=2]
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base = 16.0
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[sub_resource type="StatDataEntry" id=3]
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stat_id = 12
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[sub_resource type="StatDataEntry" id=4]
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stat_id = 13
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[sub_resource type="StatDataEntry" id=5]
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stat_id = 19
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[sub_resource type="StatDataEntry" id=6]
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stat_id = 34
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[sub_resource type="StatDataEntry" id=7]
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stat_id = 21
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[sub_resource type="StatDataEntry" id=8]
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stat_id = 24
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[sub_resource type="StatDataEntry" id=9]
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stat_id = 38
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[sub_resource type="StatDataEntry" id=10]
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stat_id = 36
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[sub_resource type="StatDataEntry" id=11]
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stat_id = 31
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[sub_resource type="StatDataEntry" id=12]
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stat_id = 32
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[sub_resource type="StatDataEntry" id=13]
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stat_id = 8
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base = 1.5
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[sub_resource type="StatDataEntry" id=14]
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stat_id = 9
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[sub_resource type="StatDataEntry" id=15]
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stat_id = 10
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[sub_resource type="StatDataEntry" id=16]
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stat_id = 25
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[sub_resource type="StatDataEntry" id=17]
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stat_id = 5
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base = 100.0
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[sub_resource type="StatDataEntry" id=18]
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stat_id = 28
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[sub_resource type="StatDataEntry" id=19]
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stat_id = 3
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base = 18.0
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[sub_resource type="StatDataEntry" id=20]
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stat_id = 33
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[sub_resource type="StatDataEntry" id=21]
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stat_id = 6
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base = 100.0
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[sub_resource type="StatDataEntry" id=22]
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stat_id = 15
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[sub_resource type="StatDataEntry" id=23]
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stat_id = 16
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[sub_resource type="StatDataEntry" id=24]
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stat_id = 26
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[sub_resource type="StatDataEntry" id=25]
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stat_id = 22
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[sub_resource type="StatDataEntry" id=26]
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stat_id = 30
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[sub_resource type="StatDataEntry" id=27]
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stat_id = 20
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[sub_resource type="StatDataEntry" id=28]
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stat_id = 39
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[sub_resource type="StatDataEntry" id=29]
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stat_id = 11
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[sub_resource type="StatDataEntry" id=30]
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stat_id = 29
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[sub_resource type="StatDataEntry" id=31]
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stat_id = 35
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[sub_resource type="StatDataEntry" id=32]
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stat_id = 7
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[sub_resource type="StatDataEntry" id=33]
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stat_id = 17
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[sub_resource type="StatDataEntry" id=34]
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stat_id = 18
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[sub_resource type="StatDataEntry" id=35]
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stat_id = 27
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[sub_resource type="StatDataEntry" id=36]
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stat_id = 23
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[sub_resource type="StatDataEntry" id=37]
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stat_id = 14
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[sub_resource type="StatDataEntry" id=38]
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stat_id = 4
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base = 13.0
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[sub_resource type="StatDataEntry" id=39]
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stat_id = 2
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base = 18.0
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[sub_resource type="StatDataEntry" id=40]
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stat_id = 1
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base = 16.0
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[sub_resource type="StatDataEntry" id=41]
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stat_id = 37
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[sub_resource type="StatDataEntry" id=42]
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stat_id = 40
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[sub_resource type="StatData" id=44]
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level_stat_data = SubResource( 43 )
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stat/agility = SubResource( 2 )
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stat/strength = SubResource( 40 )
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stat/stamina = SubResource( 39 )
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stat/intellect = SubResource( 19 )
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stat/spirit = SubResource( 38 )
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stat/health = SubResource( 17 )
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stat/mana = SubResource( 21 )
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stat/speed = SubResource( 32 )
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stat/global_cooldown = SubResource( 13 )
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stat/haste = SubResource( 14 )
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stat/haste_rating = SubResource( 15 )
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stat/resilience = SubResource( 29 )
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stat/armor = SubResource( 3 )
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stat/attack_power = SubResource( 4 )
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stat/spell_power = SubResource( 37 )
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stat/melee_crit = SubResource( 22 )
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stat/melee_crit_bonus = SubResource( 23 )
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stat/spell_crit = SubResource( 33 )
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stat/spell_crit_bonus = SubResource( 34 )
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stat/block = SubResource( 5 )
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stat/parry = SubResource( 27 )
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stat/damage_reduction = SubResource( 7 )
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stat/melee_damage_reduction = SubResource( 25 )
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stat/spell_damage_reduction = SubResource( 36 )
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stat/damage_taken = SubResource( 8 )
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stat/heal_taken = SubResource( 16 )
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stat/melee_damage = SubResource( 24 )
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stat/spell_damage = SubResource( 35 )
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stat/holy_resist = SubResource( 18 )
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stat/shadow_resist = SubResource( 30 )
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stat/nature_resist = SubResource( 26 )
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stat/fire_resist = SubResource( 11 )
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stat/frost_resist = SubResource( 12 )
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stat/lightning_resist = SubResource( 20 )
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stat/chaos_resist = SubResource( 6 )
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stat/silence_resist = SubResource( 31 )
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stat/fear_resist = SubResource( 10 )
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stat/stun_resist = SubResource( 41 )
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stat/energy = SubResource( 9 )
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stat/rage = SubResource( 28 )
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stat/xp_rate = SubResource( 42 )
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[sub_resource type="StatData" id=2]
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level_stat_data = SubResource( 1 )
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stat/agility = 23.0
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stat/strength = 14.0
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stat/stamina = 23.0
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stat/intellect = 19.0
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stat/spirit = 3.0
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stat/health = 100.0
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stat/mana = 100.0
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[resource]
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resource_name = "Naturalist"
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@ -195,7 +31,7 @@ entity_controller = 1
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is_playable = true
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text_name = "Naturalist"
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bag_size = 24
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stat_data = SubResource( 44 )
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stat_data = SubResource( 2 )
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entity_species_data = ExtResource( 3 )
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entity_class_data = ExtResource( 2 )
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craft_recipes = [ ExtResource( 5 ), ExtResource( 1 ) ]
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@ -1,4 +1,4 @@
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[gd_resource type="EntityData" load_steps=48 format=2]
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[gd_resource type="EntityData" load_steps=7 format=2]
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[ext_resource path="res://modules/species/Human/Female/1_human_female.tres" type="EntitySpeciesData" id=1]
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[ext_resource path="res://modules/entity_classes/naturalist/1_naturalist.tres" type="EntityClassData" id=2]
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@ -8,191 +8,28 @@
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[sub_resource type="SimpleLevelStatData" id=2]
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agility = 3
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strength = 4
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stamina = 4
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intellect = 3
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strength = 2
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stamina = 3
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intellect = 4
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spirit = 5
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[sub_resource type="StatDataEntry" id=3]
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base = 12.0
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[sub_resource type="StatDataEntry" id=4]
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stat_id = 12
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||||
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[sub_resource type="StatDataEntry" id=5]
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stat_id = 13
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||||
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[sub_resource type="StatDataEntry" id=6]
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stat_id = 19
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||||
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||||
[sub_resource type="StatDataEntry" id=7]
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||||
stat_id = 34
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||||
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||||
[sub_resource type="StatDataEntry" id=8]
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||||
stat_id = 21
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||||
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||||
[sub_resource type="StatDataEntry" id=9]
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stat_id = 24
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||||
|
||||
[sub_resource type="StatDataEntry" id=10]
|
||||
stat_id = 38
|
||||
|
||||
[sub_resource type="StatDataEntry" id=11]
|
||||
stat_id = 36
|
||||
|
||||
[sub_resource type="StatDataEntry" id=12]
|
||||
stat_id = 31
|
||||
|
||||
[sub_resource type="StatDataEntry" id=13]
|
||||
stat_id = 32
|
||||
|
||||
[sub_resource type="StatDataEntry" id=14]
|
||||
stat_id = 8
|
||||
|
||||
[sub_resource type="StatDataEntry" id=15]
|
||||
stat_id = 9
|
||||
|
||||
[sub_resource type="StatDataEntry" id=16]
|
||||
stat_id = 10
|
||||
|
||||
[sub_resource type="StatDataEntry" id=17]
|
||||
stat_id = 25
|
||||
|
||||
[sub_resource type="StatDataEntry" id=18]
|
||||
stat_id = 5
|
||||
base = 60.0
|
||||
|
||||
[sub_resource type="StatDataEntry" id=19]
|
||||
stat_id = 28
|
||||
|
||||
[sub_resource type="StatDataEntry" id=20]
|
||||
stat_id = 3
|
||||
base = 11.0
|
||||
|
||||
[sub_resource type="StatDataEntry" id=21]
|
||||
stat_id = 33
|
||||
|
||||
[sub_resource type="StatDataEntry" id=22]
|
||||
stat_id = 6
|
||||
base = 30.0
|
||||
|
||||
[sub_resource type="StatDataEntry" id=23]
|
||||
stat_id = 15
|
||||
|
||||
[sub_resource type="StatDataEntry" id=24]
|
||||
stat_id = 16
|
||||
|
||||
[sub_resource type="StatDataEntry" id=25]
|
||||
stat_id = 26
|
||||
|
||||
[sub_resource type="StatDataEntry" id=26]
|
||||
stat_id = 22
|
||||
|
||||
[sub_resource type="StatDataEntry" id=27]
|
||||
stat_id = 30
|
||||
|
||||
[sub_resource type="StatDataEntry" id=28]
|
||||
stat_id = 20
|
||||
|
||||
[sub_resource type="StatDataEntry" id=29]
|
||||
stat_id = 39
|
||||
|
||||
[sub_resource type="StatDataEntry" id=30]
|
||||
stat_id = 11
|
||||
|
||||
[sub_resource type="StatDataEntry" id=31]
|
||||
stat_id = 29
|
||||
|
||||
[sub_resource type="StatDataEntry" id=32]
|
||||
stat_id = 35
|
||||
|
||||
[sub_resource type="StatDataEntry" id=33]
|
||||
stat_id = 7
|
||||
|
||||
[sub_resource type="StatDataEntry" id=34]
|
||||
stat_id = 17
|
||||
|
||||
[sub_resource type="StatDataEntry" id=35]
|
||||
stat_id = 18
|
||||
|
||||
[sub_resource type="StatDataEntry" id=36]
|
||||
stat_id = 27
|
||||
|
||||
[sub_resource type="StatDataEntry" id=37]
|
||||
stat_id = 23
|
||||
|
||||
[sub_resource type="StatDataEntry" id=38]
|
||||
stat_id = 14
|
||||
|
||||
[sub_resource type="StatDataEntry" id=39]
|
||||
stat_id = 4
|
||||
base = 8.0
|
||||
|
||||
[sub_resource type="StatDataEntry" id=40]
|
||||
stat_id = 2
|
||||
base = 13.0
|
||||
|
||||
[sub_resource type="StatDataEntry" id=41]
|
||||
stat_id = 1
|
||||
base = 14.0
|
||||
|
||||
[sub_resource type="StatDataEntry" id=42]
|
||||
stat_id = 37
|
||||
|
||||
[sub_resource type="StatDataEntry" id=43]
|
||||
stat_id = 40
|
||||
|
||||
[sub_resource type="StatData" id=44]
|
||||
[sub_resource type="StatData" id=3]
|
||||
level_stat_data = SubResource( 2 )
|
||||
stat/agility = SubResource( 3 )
|
||||
stat/strength = SubResource( 41 )
|
||||
stat/stamina = SubResource( 40 )
|
||||
stat/intellect = SubResource( 20 )
|
||||
stat/spirit = SubResource( 39 )
|
||||
stat/health = SubResource( 18 )
|
||||
stat/mana = SubResource( 22 )
|
||||
stat/speed = SubResource( 33 )
|
||||
stat/global_cooldown = SubResource( 14 )
|
||||
stat/haste = SubResource( 15 )
|
||||
stat/haste_rating = SubResource( 16 )
|
||||
stat/resilience = SubResource( 30 )
|
||||
stat/armor = SubResource( 4 )
|
||||
stat/attack_power = SubResource( 5 )
|
||||
stat/spell_power = SubResource( 38 )
|
||||
stat/melee_crit = SubResource( 23 )
|
||||
stat/melee_crit_bonus = SubResource( 24 )
|
||||
stat/spell_crit = SubResource( 34 )
|
||||
stat/spell_crit_bonus = SubResource( 35 )
|
||||
stat/block = SubResource( 6 )
|
||||
stat/parry = SubResource( 28 )
|
||||
stat/damage_reduction = SubResource( 8 )
|
||||
stat/melee_damage_reduction = SubResource( 26 )
|
||||
stat/spell_damage_reduction = SubResource( 37 )
|
||||
stat/damage_taken = SubResource( 9 )
|
||||
stat/heal_taken = SubResource( 17 )
|
||||
stat/melee_damage = SubResource( 25 )
|
||||
stat/spell_damage = SubResource( 36 )
|
||||
stat/holy_resist = SubResource( 19 )
|
||||
stat/shadow_resist = SubResource( 31 )
|
||||
stat/nature_resist = SubResource( 27 )
|
||||
stat/fire_resist = SubResource( 12 )
|
||||
stat/frost_resist = SubResource( 13 )
|
||||
stat/lightning_resist = SubResource( 21 )
|
||||
stat/chaos_resist = SubResource( 7 )
|
||||
stat/silence_resist = SubResource( 32 )
|
||||
stat/fear_resist = SubResource( 11 )
|
||||
stat/stun_resist = SubResource( 42 )
|
||||
stat/energy = SubResource( 10 )
|
||||
stat/rage = SubResource( 29 )
|
||||
stat/xp_rate = SubResource( 43 )
|
||||
stat/agility = 14.0
|
||||
stat/strength = 15.0
|
||||
stat/stamina = 13.0
|
||||
stat/intellect = 13.0
|
||||
stat/spirit = 10.0
|
||||
stat/health = 20.0
|
||||
stat/mana = 20.0
|
||||
|
||||
[resource]
|
||||
resource_name = "Naturalist"
|
||||
id = 1
|
||||
id = 2
|
||||
entity_type = 4
|
||||
entity_controller = 1
|
||||
entity_controller = 2
|
||||
text_name = "Naturalist"
|
||||
stat_data = SubResource( 44 )
|
||||
stat_data = SubResource( 3 )
|
||||
entity_species_data = ExtResource( 1 )
|
||||
entity_class_data = ExtResource( 2 )
|
||||
loot_db = SubResource( 1 )
|
||||
|
@ -39,7 +39,6 @@
|
||||
[ext_resource path="res://modules/entity_classes/naturalist/spells/35_strike.tres" type="Spell" id=37]
|
||||
[ext_resource path="res://modules/entity_classes/naturalist/spells/36_regrow.tres" type="Spell" id=38]
|
||||
|
||||
|
||||
[resource]
|
||||
entity_datas = [ ExtResource( 36 ), ExtResource( 35 ) ]
|
||||
spells = [ ExtResource( 11 ), ExtResource( 5 ), ExtResource( 25 ), ExtResource( 9 ), ExtResource( 23 ), ExtResource( 33 ), ExtResource( 1 ), ExtResource( 13 ), ExtResource( 34 ), ExtResource( 4 ), ExtResource( 30 ), ExtResource( 28 ), ExtResource( 27 ), ExtResource( 31 ), ExtResource( 14 ), ExtResource( 32 ), ExtResource( 26 ), ExtResource( 18 ), ExtResource( 20 ), ExtResource( 19 ), ExtResource( 22 ), ExtResource( 37 ), ExtResource( 38 ) ]
|
||||
|
@ -60,8 +60,7 @@ func _sapply(info : AuraApplyInfo) -> void:
|
||||
|
||||
for i in range(get_aura_stat_attribute_count()):
|
||||
var stat_attribute : AuraStatAttribute = get_aura_stat_attribute(i)
|
||||
var stat : Stat = info.target.get_stat(stat_attribute.stat)
|
||||
stat.add_modifier(id, stat_attribute.base_mod, stat_attribute.bonus_mod, stat_attribute.percent_mod)
|
||||
info.target.stat_mod(id, stat_attribute.base_mod, stat_attribute.bonus_mod, stat_attribute.percent_mod)
|
||||
|
||||
if states_add != 0:
|
||||
for i in range(EntityEnums.ENTITY_STATE_TYPE_INDEX_MAX):
|
||||
@ -79,10 +78,7 @@ func _sapply(info : AuraApplyInfo) -> void:
|
||||
func _sdeapply(data : AuraData) -> void:
|
||||
for i in range(get_aura_stat_attribute_count()):
|
||||
var stat_attribute : AuraStatAttribute = get_aura_stat_attribute(i)
|
||||
|
||||
var stat : Stat = data.owner.get_stat(stat_attribute.stat)
|
||||
|
||||
stat.remove_modifier(id)
|
||||
data.owner.stat_mod(id, -stat_attribute.base_mod, -stat_attribute.bonus_mod, -stat_attribute.percent_mod)
|
||||
|
||||
if states_add != 0:
|
||||
for i in range(EntityEnums.ENTITY_STATE_TYPE_INDEX_MAX):
|
||||
|
@ -32,15 +32,15 @@ func _init():
|
||||
func _ons_added(entity):
|
||||
refresh()
|
||||
|
||||
func _notification_sstat_changed(stat : Stat):
|
||||
if stat.id == stamina_stat_id || stat.id == health_stat_id:
|
||||
func _notification_sstat_changed(stat_id : int, value : float):
|
||||
if stat_id == stamina_stat_id || stat_id == health_stat_id:
|
||||
refresh()
|
||||
|
||||
func refresh():
|
||||
var stamina : Stat = owner.get_stat(stamina_stat_id)
|
||||
var health : Stat = owner.get_stat(health_stat_id)
|
||||
var stamina : int = owner.stat_gets_current(stamina_stat_id)
|
||||
var health : int = owner.stat_gets_current(health_stat_id)
|
||||
|
||||
max_value = int(stamina.scurrent) * 10 + int(health.scurrent)
|
||||
max_value = int(stamina) * 10 + int(health)
|
||||
#todo fix this if this solution works well
|
||||
current_value = max_value
|
||||
|
||||
|
@ -36,27 +36,27 @@ func _init():
|
||||
func _ons_added(entity):
|
||||
refresh()
|
||||
|
||||
func _notification_sstat_changed(stat : Stat):
|
||||
if stat.id == int_id || stat.id == spirit_id:
|
||||
func _notification_sstat_changed(stat_id : int, value : float):
|
||||
if stat_id == int_id || stat_id == spirit_id:
|
||||
refresh()
|
||||
|
||||
func refresh():
|
||||
var intellect : Stat = owner.get_stat(int_id)
|
||||
var spirit : Stat = owner.get_stat(spirit_id)
|
||||
var intellect : int = owner.stat_gets_current(int_id)
|
||||
var spirit : int = owner.stat_gets_current(spirit_id)
|
||||
|
||||
var m : bool = false
|
||||
|
||||
if max_value == current_value:
|
||||
m = true
|
||||
|
||||
var nv : int = int(intellect.scurrent) * 10
|
||||
var nv : int = int(intellect) * 10
|
||||
|
||||
max_value = nv
|
||||
|
||||
if m:
|
||||
current_value = nv
|
||||
|
||||
mana_regen = int(spirit.scurrent)
|
||||
mana_regen = int(spirit)
|
||||
|
||||
func _process_server(delta):
|
||||
timer += delta
|
||||
|
@ -33,12 +33,12 @@ func _init():
|
||||
func _ons_added(entity):
|
||||
refresh()
|
||||
|
||||
func _notification_sstat_changed(stat : Stat):
|
||||
if stat.id == speed_stat_id:
|
||||
func _notification_sstat_changed(stat_id : int, value : float):
|
||||
if stat_id == speed_stat_id:
|
||||
refresh()
|
||||
|
||||
func refresh():
|
||||
var speed_stat : Stat = owner.get_stat(speed_stat_id)
|
||||
var speed_stat : int = owner.stat_gets_current(speed_stat_id)
|
||||
|
||||
current_value = base_value + speed_stat.scurrent * 0.01
|
||||
current_value = base_value + speed_stat * 0.01
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user