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Update to the latest Voxelman to get the api updates.
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@ -1 +1 @@
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{"engine": {"3.2": "1bc1939c63e07c6a03dbb258d765e0f450559706", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "a08917370cdef0884042bdb49fb80ece0b2e76ec"}, "entity_spell_system": {"master": "581127cde57c5c019f58be787d300308f18e08d4"}, "ui_extensions": {"master": "38acc650db260a831dc26ca96fe9d9a087230bdc"}, "voxelman": {"master": "509d45a66281c87e3136ea7252e062208fc64555"}, "texture_packer": {"master": "b17c174906f84de93d84aa60d010ffe603efaa28"}, "fastnoise": {"master": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e"}, "mesh_data_resource": {"master": "4bda19b12be2c2a79a6121de6d22e48f3934e726"}, "procedural_animations": {"master": "00f6c128bd0e9799b7f7f86e118ed68277fbe27d"}, "fast_quadratic_mesh_simplifier": {"master": "898d3a212c41d14bc5cc0262c82ad30049ddd45b"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}, "prop_tool": {"master": "df438053ebc900966f8f842fc65f0264f1271d49"}}
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{"engine": {"3.2": "1bc1939c63e07c6a03dbb258d765e0f450559706", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "a08917370cdef0884042bdb49fb80ece0b2e76ec"}, "entity_spell_system": {"master": "581127cde57c5c019f58be787d300308f18e08d4"}, "ui_extensions": {"master": "38acc650db260a831dc26ca96fe9d9a087230bdc"}, "voxelman": {"master": "6c398453875b652ab7c8636437364e520bb9a1b1"}, "texture_packer": {"master": "b17c174906f84de93d84aa60d010ffe603efaa28"}, "fastnoise": {"master": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e"}, "mesh_data_resource": {"master": "4bda19b12be2c2a79a6121de6d22e48f3934e726"}, "procedural_animations": {"master": "00f6c128bd0e9799b7f7f86e118ed68277fbe27d"}, "fast_quadratic_mesh_simplifier": {"master": "898d3a212c41d14bc5cc0262c82ad30049ddd45b"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}, "prop_tool": {"master": "df438053ebc900966f8f842fc65f0264f1271d49"}}
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@ -133,7 +133,7 @@ func build_phase_prop_mesh() -> void:
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for i in range(get_mesher_count()):
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get_mesher(i).bake_colors(self)
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get_mesher(i).build_mesh(get_prop_mesh_rid())
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get_mesher(i).build_mesh_into(get_prop_mesh_rid())
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get_mesher(i).material = null
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if not _entities_spawned:
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