diff --git a/game/ui/actionbars/ActionBarEntry.tscn b/game/ui/actionbars/ActionBarEntry.tscn index 06aa5e9b..64112e0d 100644 --- a/game/ui/actionbars/ActionBarEntry.tscn +++ b/game/ui/actionbars/ActionBarEntry.tscn @@ -9,12 +9,10 @@ margin_right = 46.0 margin_bottom = 46.0 rect_min_size = Vector2( 46, 46 ) -focus_mode = 0 theme = ExtResource( 3 ) shortcut_in_tooltip = false action_mode = 0 button_mask = 3 -enabled_focus_mode = 0 keep_pressed_outside = true script = ExtResource( 1 ) __meta__ = { diff --git a/game/ui/bags/BagEntry.tscn b/game/ui/bags/BagEntry.tscn index bd0587b5..0ed2a4fa 100644 --- a/game/ui/bags/BagEntry.tscn +++ b/game/ui/bags/BagEntry.tscn @@ -10,14 +10,12 @@ margin_top = 1.0 margin_right = 45.0 margin_bottom = 46.0 rect_min_size = Vector2( 45, 45 ) -focus_mode = 0 size_flags_horizontal = 3 size_flags_vertical = 3 theme = ExtResource( 3 ) shortcut_in_tooltip = false action_mode = 0 button_mask = 3 -enabled_focus_mode = 0 keep_pressed_outside = true script = ExtResource( 1 ) __meta__ = { diff --git a/game/ui/buttons/ImageButton.tscn b/game/ui/buttons/ImageButton.tscn index 30a2305f..ffecbd35 100644 --- a/game/ui/buttons/ImageButton.tscn +++ b/game/ui/buttons/ImageButton.tscn @@ -7,9 +7,7 @@ margin_right = 25.0 margin_bottom = 40.0 rect_min_size = Vector2( 25, 30 ) hint_tooltip = "Inventory" -focus_mode = 0 toggle_mode = true -enabled_focus_mode = 0 keep_pressed_outside = true __meta__ = { "_edit_use_anchors_": false diff --git a/game/ui/player_ui/player_ui.tscn b/game/ui/player_ui/player_ui.tscn index a3ca5d68..37849d73 100644 --- a/game/ui/player_ui/player_ui.tscn +++ b/game/ui/player_ui/player_ui.tscn @@ -46,9 +46,7 @@ lock_button_path = NodePath("LockButton") margin_right = 25.0 margin_bottom = 40.0 rect_min_size = Vector2( 25, 30 ) -focus_mode = 0 toggle_mode = true -enabled_focus_mode = 0 keep_pressed_outside = true [node name="locked" type="TextureRect" parent="GUI/Buttons/LockButton"] @@ -77,8 +75,6 @@ margin_left = 25.0 margin_right = 50.0 margin_bottom = 40.0 rect_min_size = Vector2( 25, 30 ) -focus_mode = 0 -enabled_focus_mode = 0 keep_pressed_outside = true [node name="TextureRect3" type="TextureRect" parent="GUI/Buttons/Menu"]