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Update ESS to get the equipment method name update.
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@ -1 +1 @@
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{"engine": {"3.2": "60609ff0ed357a38b58126791f7372c8aa3e446e", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "97f10512f8832394389e1109154b8af34a2ef2c6"}, "entity_spell_system": {"master": "90ad406d73ea252bb7fb74a7c9d58979fbbd355c"}, "ui_extensions": {"master": "6fe4f69fea8d71043b08d959b8085404c9c4fe47"}, "voxelman": {"master": "19f3c1f8ff34331a2f1bedf260637e415b3df7d0"}, "texture_packer": {"master": "b29b499adf570aa7f85af69ef080ff0d5e04afae"}, "fastnoise": {"master": "d0e3f1c759332cf0d9a5d7e0e71d0b0278310651"}, "mesh_data_resource": {"master": "4ee946963a16bbfdb4dbb5df52134d22aa168041"}, "procedural_animations": {"master": "9ae56c17230ba9c6160777650b2b89eecdc8df9e"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}, "fast_quadratic_mesh_simplifier": {"master": "f6d3d65cc6ce4dddfc68054164feec1f612ecd1f"}, "props": {"master": "b2bcb5ea6469b19298cd849c1232ddb5ad26f71c"}}
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{"engine": {"3.2": "60609ff0ed357a38b58126791f7372c8aa3e446e", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "97f10512f8832394389e1109154b8af34a2ef2c6"}, "entity_spell_system": {"master": "62d3928ceddaeb2026dfd4a557d963a33a19a38b"}, "ui_extensions": {"master": "6fe4f69fea8d71043b08d959b8085404c9c4fe47"}, "voxelman": {"master": "19f3c1f8ff34331a2f1bedf260637e415b3df7d0"}, "texture_packer": {"master": "b29b499adf570aa7f85af69ef080ff0d5e04afae"}, "fastnoise": {"master": "d0e3f1c759332cf0d9a5d7e0e71d0b0278310651"}, "mesh_data_resource": {"master": "4ee946963a16bbfdb4dbb5df52134d22aa168041"}, "procedural_animations": {"master": "9ae56c17230ba9c6160777650b2b89eecdc8df9e"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}, "fast_quadratic_mesh_simplifier": {"master": "f6d3d65cc6ce4dddfc68054164feec1f612ecd1f"}, "props": {"master": "b2bcb5ea6469b19298cd849c1232ddb5ad26f71c"}}
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@ -184,7 +184,7 @@ func drop_data(pos, esd) -> void:
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player.crequest_item_swap(slot_id, esd.get_meta("slot_id"))
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player.crequest_item_swap(slot_id, esd.get_meta("slot_id"))
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setup_icon()
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setup_icon()
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elif esd.type == ESDragAndDrop.ES_DRAG_AND_DROP_TYPE_EQUIPPED_ITEM:
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elif esd.type == ESDragAndDrop.ES_DRAG_AND_DROP_TYPE_EQUIPPED_ITEM:
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player.crequest_equip(ESS.resource_db.get_item_template_path(esd.item_path).id, slot_id)
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player.equip_crequest(ESS.resource_db.get_item_template_path(esd.item_path).id, slot_id)
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setup_icon()
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setup_icon()
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func set_slot_id(pslot_id : int) -> void:
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func set_slot_id(pslot_id : int) -> void:
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@ -41,14 +41,14 @@ func set_tooltip_node(tooltip : Popup) -> void:
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func set_player(player: Entity) -> void:
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func set_player(player: Entity) -> void:
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if _player != null:
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if _player != null:
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_player.disconnect("con_equip_success", self, "con_equip_success")
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_player.disconnect("equip_con_success", self, "equip_con_success")
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_player = player
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_player = player
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if _player == null:
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if _player == null:
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return
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return
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_player.connect("con_equip_success", self, "con_equip_success")
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_player.connect("equip_con_success", self, "equip_con_success")
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func drop_data(position, data):
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func drop_data(position, data):
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if _player == null:
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if _player == null:
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@ -61,7 +61,7 @@ func drop_data(position, data):
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return
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return
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if dd.type == ESDragAndDrop.ES_DRAG_AND_DROP_TYPE_INVENTORY_ITEM:
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if dd.type == ESDragAndDrop.ES_DRAG_AND_DROP_TYPE_INVENTORY_ITEM:
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_player.crequest_equip(equip_slot, dd.get_meta("slot_id"))
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_player.equip_crequest(equip_slot, dd.get_meta("slot_id"))
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func can_drop_data(position, data):
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func can_drop_data(position, data):
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if _player == null:
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if _player == null:
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@ -93,7 +93,7 @@ func get_drag_data(position):
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return esd
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return esd
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func con_equip_success(entity: Entity, pequip_slot: int, item: ItemInstance, old_item: ItemInstance, bag_slot: int):
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func equip_con_success(entity: Entity, pequip_slot: int, item: ItemInstance, old_item: ItemInstance, bag_slot: int):
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if equip_slot != pequip_slot:
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if equip_slot != pequip_slot:
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return
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return
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