diff --git a/game/addons/mat_maker_gd/nodes/mm_node.gd b/game/addons/mat_maker_gd/nodes/mm_node.gd index 9b1208c2..13a5228b 100644 --- a/game/addons/mat_maker_gd/nodes/mm_node.gd +++ b/game/addons/mat_maker_gd/nodes/mm_node.gd @@ -120,6 +120,9 @@ func on_input_property_changed() -> void: set_dirty(true) emit_changed() +# Add it to the MMAlgos bing class instead. +# Not a perfect fit, but a better fit. + #func editor_register_node_class(category : String, cls : String) # -> c++ method, adds node to the editor gui (add button) # in gdscript a plugin should instance an MMNode and call it to populate the add menu