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Increase the MessageQueue's max size, as Godot was complaining on import.
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@ -500,6 +500,10 @@ sheath={
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3d_physics/layer_1="World"
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3d_physics/layer_1="World"
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3d_physics/layer_2="Entities"
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3d_physics/layer_2="Entities"
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[memory]
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limits/message_queue/max_size_kb=2048
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[physics]
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[physics]
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2d/default_gravity=0
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2d/default_gravity=0
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