mirror of
https://github.com/Relintai/broken_seals.git
synced 2025-01-22 02:17:18 +01:00
Added an easy build option for the setup script. Also changed the contrast a bit.
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parent
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commit
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66
SConstruct
66
SConstruct
@ -186,6 +186,72 @@ def setup_all():
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setup_addons_third_party_addons()
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setup_addons_third_party_addons()
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env = Environment()
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env = Environment()
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if len(sys.argv) > 1:
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arg = sys.argv[1]
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if arg[0] == 'b':
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build_string = 'scons '
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build_string += 'tools='
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if 'e' in arg:
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build_string += 'yes'
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else:
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build_string += 'no'
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build_string += ' '
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build_string += 'target='
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if 'r' in arg:
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build_string += 'release'
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if 'd' in arg:
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build_string += 'debug'
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else:
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build_string += 'release_debug'
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build_string += ' '
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build_string += 'custom_modules_shared='
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if 's' in arg:
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build_string += 'yes'
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else:
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build_string += 'no'
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build_string += ' '
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build_string += 'platform='
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if 'l' in arg:
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build_string += 'x11'
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elif 'w' in arg:
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build_string += 'windows'
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else:
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print('No platform specified')
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exit()
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build_string += ' '
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for i in range(2, len(sys.argv)):
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build_string += ' ' + sys.argv[i] + ' '
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print('Running command: ' + build_string)
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cwd = os.getcwd()
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full_path = cwd + '/engine/'
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if not os.path.isdir(full_path):
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print("engine directory doesnt exists.")
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exit()
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os.chdir(full_path)
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subprocess.call('export SCONS_CACHE=~/.scons_cache', shell=True)
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subprocess.call('export SCONS_CACHE_LIMIT=5000', shell=True)
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subprocess.call(build_string, shell=True)
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#if arg[0] == 'r':
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# pass
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exit()
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opts = Variables(args=ARGUMENTS)
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opts = Variables(args=ARGUMENTS)
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opts.Add('a', 'What to do', '')
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opts.Add('a', 'What to do', '')
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@ -9,7 +9,6 @@ resource_name = "Close Wounds"
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id = 16
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id = 16
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spell_type = 8
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spell_type = 8
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target_type = 2
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target_type = 2
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target_relation_type = -870457328
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rank = 1
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rank = 1
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icon = ExtResource( 2 )
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icon = ExtResource( 2 )
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caster_aura_applys = [ ExtResource( 3 ) ]
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caster_aura_applys = [ ExtResource( 3 ) ]
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@ -53,7 +53,7 @@ glow_bloom = 0.1
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glow_hdr_luminance_cap = 1.0
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glow_hdr_luminance_cap = 1.0
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adjustment_enabled = true
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adjustment_enabled = true
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adjustment_brightness = 1.1
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adjustment_brightness = 1.1
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adjustment_contrast = 1.25
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adjustment_contrast = 1.22
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[node name="World" type="VoxelWorld" groups=[
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[node name="World" type="VoxelWorld" groups=[
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"save",
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"save",
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