From c3171a00eb46b550048c90a3e7cbdbb6edad4a28 Mon Sep 17 00:00:00 2001 From: Relintai Date: Mon, 6 Jul 2020 22:29:09 +0200 Subject: [PATCH] Remove the old PropTool test data. --- game/prop_tool/ToolTes2at.tres | 38 ----------------------------- game/prop_tool/ToolTest.tres | 39 ------------------------------ game/prop_tool/dada.tres | 44 ---------------------------------- 3 files changed, 121 deletions(-) delete mode 100644 game/prop_tool/ToolTes2at.tres delete mode 100644 game/prop_tool/ToolTest.tres delete mode 100644 game/prop_tool/dada.tres diff --git a/game/prop_tool/ToolTes2at.tres b/game/prop_tool/ToolTes2at.tres deleted file mode 100644 index a611222f..00000000 --- a/game/prop_tool/ToolTes2at.tres +++ /dev/null @@ -1,38 +0,0 @@ -[gd_resource type="PropData" load_steps=7 format=2] - -[ext_resource path="res://modules/species/Human/Female/right_fingers_base.tres" type="MeshDataResource" id=1] - - -[sub_resource type="PropDataLight" id=4] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 13.073, 0, 11.7378 ) -light_color = Color( 0.909804, 0.129412, 0.129412, 1 ) -light_size = 4 - -[sub_resource type="PropDataLight" id=5] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12.2294, 0, -23.6387 ) -light_color = Color( 0.266667, 0.937255, 0.0823529, 1 ) -light_size = 18 - -[sub_resource type="PackedScene" id=3] -_bundled = { -"conn_count": 0, -"conns": PoolIntArray( ), -"editable_instances": [ ], -"names": PoolStringArray( ), -"node_count": 0, -"node_paths": [ ], -"nodes": PoolIntArray( ), -"variants": [ ], -"version": 2 -} - -[sub_resource type="PropDataScene" id=6] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.06597, 0, 16.5242 ) -scene = SubResource( 3 ) - -[sub_resource type="PropDataMesh" id=7] -transform = Transform( -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0, 1, 0, 0, 0 ) -mesh = ExtResource( 1 ) - -[resource] -props = [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ] diff --git a/game/prop_tool/ToolTest.tres b/game/prop_tool/ToolTest.tres deleted file mode 100644 index e878d20e..00000000 --- a/game/prop_tool/ToolTest.tres +++ /dev/null @@ -1,39 +0,0 @@ -[gd_resource type="PropData" load_steps=8 format=2] - -[ext_resource path="res://prop_tool/dada.tres" type="PropData" id=2] - -[sub_resource type="PropDataLight" id=1] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 13.073, 0, 11.7378 ) -light_color = Color( 0.909804, 0.129412, 0.129412, 1 ) -light_size = 4 - -[sub_resource type="PropDataLight" id=2] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.322, 0, -0.816227 ) -light_color = Color( 0.266667, 0.937255, 0.0823529, 1 ) -light_size = 6 - -[sub_resource type="PackedScene" id=3] -_bundled = { -"conn_count": 0, -"conns": PoolIntArray( ), -"editable_instances": [ ], -"names": PoolStringArray( ), -"node_count": 0, -"node_paths": [ ], -"nodes": PoolIntArray( ), -"variants": [ ], -"version": 2 -} - -[sub_resource type="PropDataScene" id=4] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.06597, 0, 16.5242 ) -scene = SubResource( 3 ) - -[sub_resource type="PropDataMesh" id=5] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 6.52468 ) - -[sub_resource type="PropDataProp" id=6] -prop = ExtResource( 2 ) - -[resource] -props = [ SubResource( 1 ), SubResource( 2 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ] diff --git a/game/prop_tool/dada.tres b/game/prop_tool/dada.tres deleted file mode 100644 index 236a91fa..00000000 --- a/game/prop_tool/dada.tres +++ /dev/null @@ -1,44 +0,0 @@ -[gd_resource type="PropData" load_steps=9 format=2] - -[ext_resource path="res://prop_tool/ToolTes2at.tres" type="PropData" id=1] - -[sub_resource type="PropDataLight" id=4] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 13.073, 0, 11.7378 ) -light_color = Color( 0.909804, 0.129412, 0.129412, 1 ) - -[sub_resource type="PropDataLight" id=5] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.322, 0, -0.816227 ) -light_color = Color( 0.266667, 0.937255, 0.0823529, 1 ) - -[sub_resource type="PackedScene" id=3] -_bundled = { -"conn_count": 0, -"conns": PoolIntArray( ), -"editable_instances": [ ], -"names": PoolStringArray( ), -"node_count": 0, -"node_paths": [ ], -"nodes": PoolIntArray( ), -"variants": [ ], -"version": 2 -} - -[sub_resource type="PropDataScene" id=6] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.06597, 0, 16.5242 ) -scene = SubResource( 3 ) -snap_to_mesh = false -snap_axis = Vector3( 0, -1, 0 ) - -[sub_resource type="PropDataProp" id=7] -prop = ExtResource( 1 ) - -[sub_resource type="PropDataProp" id=8] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -6.80673 ) -prop = ExtResource( 1 ) - -[sub_resource type="PropDataProp" id=9] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 20.5188, 0, 15.6823 ) -prop = ExtResource( 1 ) - -[resource] -props = [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ) ]