mirror of
https://github.com/Relintai/broken_seals.git
synced 2025-01-22 02:17:18 +01:00
Created a new water tile.
This commit is contained in:
parent
45bb1ae8fa
commit
b9fefd5c12
101
game/textures/world/liquid/water.tres
Normal file
101
game/textures/world/liquid/water.tres
Normal file
@ -0,0 +1,101 @@
|
||||
[gd_resource type="Resource" load_steps=17 format=2]
|
||||
|
||||
[ext_resource path="res://addons/mat_maker_gd/nodes/mm_material.gd" type="Script" id=1]
|
||||
[ext_resource path="res://addons/mat_maker_gd/nodes/mm_node_universal_property.gd" type="Script" id=2]
|
||||
[ext_resource path="res://addons/mat_maker_gd/nodes/noise/fbm_noise.gd" type="Script" id=3]
|
||||
[ext_resource path="res://addons/mat_maker_gd/nodes/filter/colorize.gd" type="Script" id=4]
|
||||
[ext_resource path="res://addons/mat_maker_gd/nodes/other/output_image.gd" type="Script" id=5]
|
||||
[ext_resource path="res://addons/mat_maker_gd/nodes/filter/make_tileable.gd" type="Script" id=6]
|
||||
|
||||
[sub_resource type="Resource" id=1]
|
||||
script = ExtResource( 2 )
|
||||
default_type = 5
|
||||
default_int = 0
|
||||
default_float = 0.0
|
||||
default_vector2 = Vector2( 0, 0 )
|
||||
default_vector3 = Vector3( 0, 0, 0 )
|
||||
default_color = Color( 0, 0, 0, 1 )
|
||||
|
||||
[sub_resource type="Resource" id=2]
|
||||
script = ExtResource( 3 )
|
||||
graph_position = Vector2( 0, 0 )
|
||||
image = SubResource( 1 )
|
||||
type = 0
|
||||
scale = Vector2( 2, 2 )
|
||||
folds = 0
|
||||
iterations = 5
|
||||
persistence = 0.5
|
||||
|
||||
[sub_resource type="Resource" id=3]
|
||||
script = ExtResource( 2 )
|
||||
default_type = 5
|
||||
default_int = 0
|
||||
default_float = 0.0
|
||||
default_vector2 = Vector2( 0, 0 )
|
||||
default_vector3 = Vector3( 0, 0, 0 )
|
||||
default_color = Color( 0, 0, 0, 1 )
|
||||
|
||||
[sub_resource type="Resource" id=4]
|
||||
script = ExtResource( 2 )
|
||||
default_type = 1
|
||||
default_int = 0
|
||||
default_float = 1.0
|
||||
default_vector2 = Vector2( 0, 0 )
|
||||
default_vector3 = Vector3( 0, 0, 0 )
|
||||
default_color = Color( 0, 0, 0, 1 )
|
||||
input_property = SubResource( 1 )
|
||||
|
||||
[sub_resource type="Resource" id=5]
|
||||
script = ExtResource( 4 )
|
||||
graph_position = Vector2( 260, 0 )
|
||||
interpolation_type = 1
|
||||
points = PoolRealArray( 0, 0.0398254, 0.344255, 0.566406, 1, 0.508475, 0.376061, 0.531586, 0.667135, 1, 1, 0.930923, 0.933838, 0.964844, 1 )
|
||||
image = SubResource( 3 )
|
||||
input = SubResource( 4 )
|
||||
|
||||
[sub_resource type="Resource" id=8]
|
||||
script = ExtResource( 2 )
|
||||
default_type = 5
|
||||
default_int = 0
|
||||
default_float = 0.0
|
||||
default_vector2 = Vector2( 0, 0 )
|
||||
default_vector3 = Vector3( 0, 0, 0 )
|
||||
default_color = Color( 0, 0, 0, 1 )
|
||||
|
||||
[sub_resource type="Resource" id=9]
|
||||
script = ExtResource( 2 )
|
||||
default_type = 5
|
||||
default_int = 0
|
||||
default_float = 0.0
|
||||
default_vector2 = Vector2( 0, 0 )
|
||||
default_vector3 = Vector3( 0, 0, 0 )
|
||||
default_color = Color( 0, 0, 0, 1 )
|
||||
input_property = SubResource( 8 )
|
||||
|
||||
[sub_resource type="Resource" id=7]
|
||||
script = ExtResource( 5 )
|
||||
graph_position = Vector2( 740, 20 )
|
||||
image = SubResource( 9 )
|
||||
postfix = "_albedo"
|
||||
|
||||
[sub_resource type="Resource" id=10]
|
||||
script = ExtResource( 2 )
|
||||
default_type = 4
|
||||
default_int = 0
|
||||
default_float = 0.0
|
||||
default_vector2 = Vector2( 0, 0 )
|
||||
default_vector3 = Vector3( 0, 0, 0 )
|
||||
default_color = Color( 0, 0, 0, 1 )
|
||||
input_property = SubResource( 3 )
|
||||
|
||||
[sub_resource type="Resource" id=11]
|
||||
script = ExtResource( 6 )
|
||||
graph_position = Vector2( 480, 0 )
|
||||
image = SubResource( 8 )
|
||||
input = SubResource( 10 )
|
||||
width = 0.38
|
||||
|
||||
[resource]
|
||||
script = ExtResource( 1 )
|
||||
image_size = Vector2( 256, 256 )
|
||||
nodes = [ SubResource( 2 ), SubResource( 5 ), SubResource( 7 ), SubResource( 11 ) ]
|
BIN
game/textures/world/liquid/water_albedo.png
Normal file
BIN
game/textures/world/liquid/water_albedo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 42 KiB |
35
game/textures/world/liquid/water_albedo.png.import
Normal file
35
game/textures/world/liquid/water_albedo.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/water_albedo.png-7c7237e37e4f483a4a302e671def2102.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://textures/world/liquid/water_albedo.png"
|
||||
dest_files=[ "res://.import/water_albedo.png-7c7237e37e4f483a4a302e671def2102.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=2
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=false
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
Loading…
Reference in New Issue
Block a user